Marvel Contest of Champions vs Star Wars™: Galaxy of Heroes
Marvel Contest of Champions
Kabam Games, Inc.
App Store
$1.57M/mo
~$18.88M/yr · 104.4M installs
VS
Star Wars™: Galaxy of Heroes
Electronic Arts
App Store
$1.22M/mo
~$14.63M/yr · 34.2M installs
Revenue winner
Marvel Contest of Champions wins
+29% vs other
Installs winner
Marvel Contest of Champions wins
+205% vs other
MAU winner
Marvel Contest of Champions wins
+15% vs other
Rating winner
Marvel Contest of Champions wins
+3% vs other
Why Marvel Contest of Champions is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Aggressive pricing. Marvel Contest of Champions undercuts at $8.33/mo vs $9.99/mo - converts a higher % of free users.
- Bigger install base. Marvel Contest of Champions has ~104.4M lifetime installs vs Star Wars™: Galaxy of Heroes's ~34.2M - 3.1× the funnel top.
→ Find more apps with this revenue gap · Full Marvel Contest of Champions report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.57M
◀
$1.22M
Annual revenue (est.)
$18.88M
◀
$14.63M
Lifetime installs (est.)
104.4M
◀
34.2M
Monthly active users (est.)?
5.8M
◀
5.1M
App Store rating
4.71★
◀
4.59★
Total ratings
696K
◀
228K
US grossing rank
-
=
-
Cheapest monthly sub
$8.33
▶
$9.99
IAP tiers detected
9 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Dec 10, 2014
- Last updated
- May 4, 2026
- File size
- 2.33 GB
- Content rating
- 12+
- Version
- 56.1.0
- Languages
- Arabic, Dutch, English, French, German, Indonesian +11 more
- Category
- Games
- Price
- Free
- Released
- Nov 24, 2015
- Last updated
- Apr 28, 2026
- File size
- 334.5 MB
- Content rating
- 12+
- Version
- 0.40.0
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
Marvel Contest of Champions trajectory
Star Wars™: Galaxy of Heroes trajectory
FAQ
Which makes more money, Marvel Contest of Champions or Star Wars™: Galaxy of Heroes? v
Marvel Contest of Champions earns about $1.57M per month, while Star Wars™: Galaxy of Heroes earns about $1.22M. That is a 1.3× revenue gap (~$354.3K more per month for Marvel Contest of Champions). Annual revenue: Marvel Contest of Champions ≈ $18.88M/year, Star Wars™: Galaxy of Heroes ≈ $14.63M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Marvel Contest of Champions or Star Wars™: Galaxy of Heroes? v
Marvel Contest of Champions leads with about 104.4M estimated downloads vs 34.2M for Star Wars™: Galaxy of Heroes - a 3.1× gap. Marvel Contest of Champions's App Store downloads are estimated from 696K ratings × the standard 1:75 ratio. Star Wars™: Galaxy of Heroes's App Store downloads are estimated from 228K ratings.
Are Marvel Contest of Champions and Star Wars™: Galaxy of Heroes in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Marvel Contest of Champions and Star Wars™: Galaxy of Heroes offer? v
Marvel Contest of Champions: IAP range 9 tiers detected. Star Wars™: Galaxy of Heroes: IAP range 10 tiers detected. Marvel Contest of Champions runs a "Subscription (~$8.33/mo)" monetization model; Star Wars™: Galaxy of Heroes runs "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Marvel Contest of Champions or Star Wars™: Galaxy of Heroes? v
Marvel Contest of Champions edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: Marvel Contest of Champions 696K ratings, Star Wars™: Galaxy of Heroes 228K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Marvel Contest of Champions vs Star Wars™: Galaxy of Heroes revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.57M for Marvel Contest of Champions and $1.22M for Star Wars™: Galaxy of Heroes are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Marvel Contest of Champions or Star Wars™: Galaxy of Heroes to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
