Super Slime Simulator vs Super Slime Simulator: DIY Art
Super Slime Simulator
Dramaton LTD
App Store
$286.2K/mo
~$3.43M/yr · 60.6M installs
VS
Super Slime Simulator: DIY Art
Dramaton
Google Play
$520.7K/mo
~$6.25M/yr · 131.3M installs
Revenue winner
Super Slime Simulator: DIY Art wins
+82% vs other
Installs winner
Super Slime Simulator: DIY Art wins
+117% vs other
MAU winner
Super Slime Simulator wins
+70% vs other
Rating winner
Super Slime Simulator wins
+5% vs other
Why Super Slime Simulator: DIY Art is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Super Slime Simulator: DIY Art earns roughly 2× more per month than Super Slime Simulator - $520.7K vs $286.2K.
- Aggressive pricing. Super Slime Simulator: DIY Art undercuts at $13.85/mo vs $26.03/mo - converts a higher % of free users.
- Bigger install base. Super Slime Simulator: DIY Art has ~131.3M lifetime installs vs Super Slime Simulator's ~60.6M - 2.2× the funnel top.
→ Find more apps with this revenue gap · Full Super Slime Simulator: DIY Art report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$286.2K
▶
$520.7K
Annual revenue (est.)
$3.43M
▶
$6.25M
Lifetime installs (est.)
60.6M
▶
131.3M
Monthly active users (est.)?
3.6M
◀
2.1M
App Store rating
4.70★
◀
4.49★
Total ratings
404K
▶
894K
US grossing rank
-
=
-
Cheapest monthly sub
$26.03
◀
$13.85
IAP tiers detected
8 tiers
◀
0 tiers
- Category
- Lifestyle
- Price
- Free
- Released
- Apr 28, 2018
- Last updated
- Apr 28, 2026
- File size
- 273.8 MB
- Content rating
- 4+
- Version
- 12.80
- Languages
- English, French, Japanese, Portuguese, Russian, Chinese +1 more
- Category
- Lifestyle
- Price
- Free
- Released
- Apr 25, 2018
- Last updated
- May 7, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 12.80
- Languages
- -
Super Slime Simulator trajectory
Super Slime Simulator: DIY Art trajectory
FAQ
Which makes more money, Super Slime Simulator or Super Slime Simulator: DIY Art? v
Super Slime Simulator: DIY Art earns about $520.7K per month, while Super Slime Simulator earns about $286.2K. That is a 1.8× revenue gap (~$234.5K more per month for Super Slime Simulator: DIY Art). Annual revenue: Super Slime Simulator ≈ $3.43M/year, Super Slime Simulator: DIY Art ≈ $6.25M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Super Slime Simulator or Super Slime Simulator: DIY Art? v
Super Slime Simulator: DIY Art leads with about 131.3M estimated downloads vs 60.6M for Super Slime Simulator - a 2.2× gap. Super Slime Simulator's App Store downloads are estimated from 404K ratings × the standard 1:75 ratio. Super Slime Simulator: DIY Art reports 100,000,000+ installs on Google Play.
Are Super Slime Simulator and Super Slime Simulator: DIY Art in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Lifestyle category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Super Slime Simulator and Super Slime Simulator: DIY Art offer? v
Super Slime Simulator: IAP range 8 tiers detected. Super Slime Simulator: DIY Art: IAP range $3.49 - $54.99 per item. Super Slime Simulator runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Super Slime Simulator: DIY Art runs "Subscription (~$13.85/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Super Slime Simulator or Super Slime Simulator: DIY Art? v
Super Slime Simulator edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.2 stars). Rating volume: Super Slime Simulator 404K ratings, Super Slime Simulator: DIY Art 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Super Slime Simulator vs Super Slime Simulator: DIY Art revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $286.2K for Super Slime Simulator and $520.7K for Super Slime Simulator: DIY Art are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Lifestyle) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Super Slime Simulator or Super Slime Simulator: DIY Art to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
