SYSCALL: MOBILE vs TaleTrail-Story Stream
SYSCALL: MOBILE
Chilling Moose
App Store
$320/mo
~$3.8K/yr · 2K installs
VS
TaleTrail-Story Stream
子怡 胡
App Store
$14/mo
~$163/yr · 3K installs
Revenue winner
SYSCALL: MOBILE wins
+2186% vs other
Installs winner
TaleTrail-Story Stream wins
+127% vs other
MAU winner
TaleTrail-Story Stream wins
+104% vs other
Rating winner
TaleTrail-Story Stream wins
+481% vs other
Why SYSCALL: MOBILE is winning
Top 1 reasons - backed by the public App Store / Play Store numbers.
- SYSCALL: MOBILE earns roughly 23× more per month than TaleTrail-Story Stream - $320 vs $14.
→ Find more apps with this revenue gap · Full SYSCALL: MOBILE report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$320
◀
$14
Annual revenue (est.)
$3.8K
◀
$163
Lifetime installs (est.)
2K
▶
3K
Monthly active users (est.)?
285
▶
581.4
App Store rating
-
▶
4.81★
Total ratings
0
▶
68
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Games
- Price
- USD7.99
- Released
- Jun 25, 2026
- Last updated
- Jun 25, 2026
- File size
- 16.9 MB
- Content rating
- 4+
- Version
- 1.0
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Oct 7, 2024
- Last updated
- Oct 8, 2024
- File size
- 87.0 MB
- Content rating
- 17+
- Version
- 1.0.0
- Languages
- English
SYSCALL: MOBILE trajectory
TaleTrail-Story Stream trajectory
FAQ
Which makes more money, SYSCALL: MOBILE or TaleTrail-Story Stream? v
SYSCALL: MOBILE earns about $320 per month, while TaleTrail-Story Stream earns about $14. That is a 22.9× revenue gap (~$306 more per month for SYSCALL: MOBILE). Annual revenue: SYSCALL: MOBILE ≈ $3.8K/year, TaleTrail-Story Stream ≈ $163/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, SYSCALL: MOBILE or TaleTrail-Story Stream? v
TaleTrail-Story Stream leads with about 3K estimated downloads vs 2K for SYSCALL: MOBILE - a 2.3× gap. SYSCALL: MOBILE's App Store downloads are estimated from 0 ratings × the standard 1:75 ratio. TaleTrail-Story Stream's App Store downloads are estimated from 68 ratings.
Are SYSCALL: MOBILE and TaleTrail-Story Stream in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do SYSCALL: MOBILE and TaleTrail-Story Stream have in-app purchases? v
SYSCALL: MOBILE does not appear to offer in-app purchases on its public listing. TaleTrail-Story Stream does not appear to offer in-app purchases. Monetization model: SYSCALL: MOBILE runs "Paid app ($7.99)", TaleTrail-Story Stream runs "Free casual game · ad-supported (~$0.04/MAU)".
Which has better ratings, SYSCALL: MOBILE or TaleTrail-Story Stream? v
TaleTrail-Story Stream edges ahead with a higher overall score (gap of 4.8 stars). Rating volume: SYSCALL: MOBILE 0 ratings, TaleTrail-Story Stream 68 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these SYSCALL: MOBILE vs TaleTrail-Story Stream revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $320 for SYSCALL: MOBILE and $14 for TaleTrail-Story Stream are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare SYSCALL: MOBILE or TaleTrail-Story Stream to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
