MUSYNX vs Ten Crush
MUSYNX
秋驰 张
App Store
$546/mo
~$6.6K/yr · 21K installs
VS
Ten Crush
Kiwi Fun HK Limited
App Store
$65.3K/mo
~$784.2K/yr · 8.2M installs
Revenue winner
Ten Crush wins
+11868% vs other
Installs winner
Ten Crush wins
+39360% vs other
MAU winner
Ten Crush wins
+39753% vs other
Rating winner
Ten Crush wins
+3% vs other
Why Ten Crush is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Ten Crush earns roughly 120× more per month than MUSYNX - $65.3K vs $546.
- Aggressive pricing. Ten Crush undercuts at $9.99/mo vs $12.99/mo - converts a higher % of free users.
- Bigger install base. Ten Crush has ~8.2M lifetime installs vs MUSYNX's ~21K - 394.6× the funnel top.
- More monetization surfaces. Ten Crush runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Ten Crush report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$546
▶
$65.3K
Annual revenue (est.)
$6.6K
▶
$784.2K
Lifetime installs (est.)
21K
▶
8.2M
Monthly active users (est.)?
4K
▶
1.7M
App Store rating
4.79★
▶
4.94★
Total ratings
414
▶
74K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
$9.99
IAP tiers detected
9 tiers
▶
10 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Jul 7, 2015
- Last updated
- Jun 25, 2026
- File size
- 3.04 GB
- Content rating
- 4+
- Version
- 3.2.37
- Languages
- English, Japanese, Chinese
- Category
- Games
- Price
- Free
- Released
- Jan 9, 2022
- Last updated
- Mar 2, 2026
- File size
- 293.7 MB
- Content rating
- 4+
- Version
- 2.2.0
- Languages
- Arabic, English, French, German, Hebrew, Indonesian +12 more
MUSYNX trajectory
Ten Crush trajectory
FAQ
Which makes more money, MUSYNX or Ten Crush? v
Ten Crush earns about $65.3K per month, while MUSYNX earns about $546. That is a 119.7× revenue gap (~$64.8K more per month for Ten Crush). Annual revenue: MUSYNX ≈ $6.6K/year, Ten Crush ≈ $784.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, MUSYNX or Ten Crush? v
Ten Crush leads with about 8.2M estimated downloads vs 21K for MUSYNX - a 394.6× gap. MUSYNX's App Store downloads are estimated from 414 ratings × the standard 1:75 ratio. Ten Crush's App Store downloads are estimated from 74K ratings.
Are MUSYNX and Ten Crush in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do MUSYNX and Ten Crush offer? v
MUSYNX: IAP range 9 tiers detected. Ten Crush: IAP range 10 tiers detected. MUSYNX runs a "Paid app ($0.99)" monetization model; Ten Crush runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, MUSYNX or Ten Crush? v
Ten Crush edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: MUSYNX 414 ratings, Ten Crush 74K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these MUSYNX vs Ten Crush revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $546 for MUSYNX and $65.3K for Ten Crush are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare MUSYNX or Ten Crush to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
