Subway Princess Runner vs The 1% Club World Challenge
Subway Princess Runner
IVYMOBI LIMITED
App Store
$25.5K/mo
~$305.5K/yr · 541K installs
VS
The 1% Club World Challenge
Barnstorm Games
App Store
$21/mo
~$255/yr · 400 installs
Revenue winner
Subway Princess Runner wins
+121129% vs other
Installs winner
Subway Princess Runner wins
+135260% vs other
MAU winner
Subway Princess Runner wins
+129952% vs other
Rating winner
The 1% Club World Challenge wins
+13% vs other
Why Subway Princess Runner is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Subway Princess Runner earns roughly 1212× more per month than The 1% Club World Challenge - $25.5K vs $21.
- Bigger install base. Subway Princess Runner has ~541K lifetime installs vs The 1% Club World Challenge's ~400 - 1353.6× the funnel top.
- More monetization surfaces. Subway Princess Runner runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Subway Princess Runner report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$25.5K
◀
$21
Annual revenue (est.)
$305.5K
◀
$255
Lifetime installs (est.)
541K
◀
400
Monthly active users (est.)?
106K
◀
81.6
App Store rating
4.43★
▶
5.00★
Total ratings
7K
◀
4
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Sep 8, 2017
- Last updated
- Jun 10, 2026
- File size
- 404.4 MB
- Content rating
- 4+
- Version
- 4.9
- Languages
- Dutch, English, French, German, Italian, Japanese +7 more
- Category
- Games
- Price
- USD1.99
- Released
- Feb 5, 2026
- Last updated
- Mar 11, 2026
- File size
- 340.5 MB
- Content rating
- 12+
- Version
- 1.0.1
- Languages
- English
Subway Princess Runner trajectory
The 1% Club World Challenge trajectory
FAQ
Which makes more money, Subway Princess Runner or The 1% Club World Challenge? v
Subway Princess Runner earns about $25.5K per month, while The 1% Club World Challenge earns about $21. That is a 1212.3× revenue gap (~$25.4K more per month for Subway Princess Runner). Annual revenue: Subway Princess Runner ≈ $305.5K/year, The 1% Club World Challenge ≈ $255/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Subway Princess Runner or The 1% Club World Challenge? v
Subway Princess Runner leads with about 541K estimated downloads vs 400 for The 1% Club World Challenge - a 1353.6× gap. Subway Princess Runner's App Store downloads are estimated from 7K ratings × the standard 1:75 ratio. The 1% Club World Challenge's App Store downloads are estimated from 4 ratings.
Are Subway Princess Runner and The 1% Club World Challenge in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Subway Princess Runner and The 1% Club World Challenge offer? v
Subway Princess Runner: IAP range 10 tiers detected. The 1% Club World Challenge: no IAP detected on the public listing. Subway Princess Runner runs a "Free game · IAP-driven (10 packs, ~$0.30/MAU)" monetization model; The 1% Club World Challenge runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Subway Princess Runner or The 1% Club World Challenge? v
The 1% Club World Challenge edges ahead with ★ 5.0 vs ★ 4.4 (gap of 0.6 stars). Rating volume: Subway Princess Runner 7K ratings, The 1% Club World Challenge 4 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Subway Princess Runner vs The 1% Club World Challenge revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $25.5K for Subway Princess Runner and $21 for The 1% Club World Challenge are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Subway Princess Runner or The 1% Club World Challenge to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
