The Impossible Game Level Pack vs Vector Classic

The Impossible Game Level Pack

FlukeGames
Google Play
$2.2K/mo
~$25.8K/yr · 181K installs
VS

Vector Classic

NEKKI
Google Play
$22.1K/mo
~$265.8K/yr · 1.9M installs
Revenue winner Vector Classic wins +929% vs other
Installs winner Vector Classic wins +929% vs other
MAU winner Vector Classic wins +618% vs other
Rating winner Vector Classic wins +12% vs other

Why Vector Classic is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Vector Classic earns roughly 10× more per month than The Impossible Game Level Pack - $22.1K vs $2.2K.
  2. Subscription model. Vector Classic runs a $2.22/mo subscription that compounds; The Impossible Game Level Pack relies on one-shot IAP or ads.
  3. Bigger install base. Vector Classic has ~1.9M lifetime installs vs The Impossible Game Level Pack's ~181K - 10.3× the funnel top.
  4. Better app store reviews. Vector Classic sits at 4.84★ vs 4.33★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Vector Classic report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

The Impossible Game Level Pack
vs
Vector Classic
Monthly revenue (est.)?
$2.2K
$22.1K
Annual revenue (est.)
$25.8K
$265.8K
Lifetime installs (est.)
181K
1.9M
Monthly active users (est.)?
16K
112K
App Store rating
4.33★
4.84★
Total ratings
7K
76K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$2.22
IAP tiers detected
0 tiers
=
0 tiers

The Impossible Game Level Pack

FlukeGames
Google Play
Category
Arcade
Price
USD0.99
Released
Feb 15, 2011
Last updated
Sep 1, 2025
File size
-
Content rating
Everyone
Version
1.2.4
Languages
-
View full The Impossible Game Level Pack report →

Vector Classic

NEKKI
Google Play
Category
Arcade
Price
USD0.99
Released
Apr 26, 2013
Last updated
Dec 3, 2025
File size
-
Content rating
Everyone 10+
Version
1.5.0
Languages
-
View full Vector Classic report →

The Impossible Game Level Pack trajectory

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Vector Classic trajectory

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FAQ

Which makes more money, The Impossible Game Level Pack or Vector Classic? v
Vector Classic earns about $22.1K per month, while The Impossible Game Level Pack earns about $2.2K. That is a 10.3× revenue gap (~$20.0K more per month for Vector Classic). Annual revenue: The Impossible Game Level Pack ≈ $25.8K/year, Vector Classic ≈ $265.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, The Impossible Game Level Pack or Vector Classic? v
Vector Classic leads with about 1.9M estimated downloads vs 181K for The Impossible Game Level Pack - a 10.3× gap. The Impossible Game Level Pack reports 100,000+ installs on Google Play. Vector Classic reports 1,000,000+ installs on Google Play.
Are The Impossible Game Level Pack and Vector Classic in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do The Impossible Game Level Pack and Vector Classic offer? v
The Impossible Game Level Pack: no IAP detected on the public listing. Vector Classic: IAP range $0.99 - $4.99 per item. The Impossible Game Level Pack runs a "Paid app ($0.99)" monetization model; Vector Classic runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, The Impossible Game Level Pack or Vector Classic? v
Vector Classic edges ahead with ★ 4.8 vs ★ 4.3 (gap of 0.5 stars). Rating volume: The Impossible Game Level Pack 516 ratings, Vector Classic 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these The Impossible Game Level Pack vs Vector Classic revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.2K for The Impossible Game Level Pack and $22.1K for Vector Classic are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare The Impossible Game Level Pack or Vector Classic to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.