The Impossible Game Level Pack vs Vector Classic
The Impossible Game Level Pack
FlukeGames
Google Play
$2.2K/mo
~$25.8K/yr · 181K installs
VS
Vector Classic
NEKKI
Google Play
$22.1K/mo
~$265.8K/yr · 1.9M installs
Revenue winner
Vector Classic wins
+929% vs other
Installs winner
Vector Classic wins
+929% vs other
MAU winner
Vector Classic wins
+618% vs other
Rating winner
Vector Classic wins
+12% vs other
Why Vector Classic is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Vector Classic earns roughly 10× more per month than The Impossible Game Level Pack - $22.1K vs $2.2K.
- Subscription model. Vector Classic runs a $2.22/mo subscription that compounds; The Impossible Game Level Pack relies on one-shot IAP or ads.
- Bigger install base. Vector Classic has ~1.9M lifetime installs vs The Impossible Game Level Pack's ~181K - 10.3× the funnel top.
- Better app store reviews. Vector Classic sits at 4.84★ vs 4.33★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Vector Classic report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.2K
▶
$22.1K
Annual revenue (est.)
$25.8K
▶
$265.8K
Lifetime installs (est.)
181K
▶
1.9M
Monthly active users (est.)?
16K
▶
112K
App Store rating
4.33★
▶
4.84★
Total ratings
7K
▶
76K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$2.22
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Arcade
- Price
- USD0.99
- Released
- Feb 15, 2011
- Last updated
- Sep 1, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.2.4
- Languages
- -
- Category
- Arcade
- Price
- USD0.99
- Released
- Apr 26, 2013
- Last updated
- Dec 3, 2025
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.5.0
- Languages
- -
The Impossible Game Level Pack trajectory
Vector Classic trajectory
FAQ
Which makes more money, The Impossible Game Level Pack or Vector Classic? v
Vector Classic earns about $22.1K per month, while The Impossible Game Level Pack earns about $2.2K. That is a 10.3× revenue gap (~$20.0K more per month for Vector Classic). Annual revenue: The Impossible Game Level Pack ≈ $25.8K/year, Vector Classic ≈ $265.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, The Impossible Game Level Pack or Vector Classic? v
Vector Classic leads with about 1.9M estimated downloads vs 181K for The Impossible Game Level Pack - a 10.3× gap. The Impossible Game Level Pack reports 100,000+ installs on Google Play. Vector Classic reports 1,000,000+ installs on Google Play.
Are The Impossible Game Level Pack and Vector Classic in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do The Impossible Game Level Pack and Vector Classic offer? v
The Impossible Game Level Pack: no IAP detected on the public listing. Vector Classic: IAP range $0.99 - $4.99 per item. The Impossible Game Level Pack runs a "Paid app ($0.99)" monetization model; Vector Classic runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, The Impossible Game Level Pack or Vector Classic? v
Vector Classic edges ahead with ★ 4.8 vs ★ 4.3 (gap of 0.5 stars). Rating volume: The Impossible Game Level Pack 516 ratings, Vector Classic 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these The Impossible Game Level Pack vs Vector Classic revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.2K for The Impossible Game Level Pack and $22.1K for Vector Classic are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare The Impossible Game Level Pack or Vector Classic to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
