The Seven Deadly Sins vs The Seven Deadly Sins
The Seven Deadly Sins
Netmarble Corporation
App Store
$697.2K/mo
~$8.37M/yr · 21.6M installs
VS
The Seven Deadly Sins
Netmarble
Google Play
$146.6K/mo
~$1.76M/yr · 23.5M installs
Revenue winner
The Seven Deadly Sins wins
+376% vs other
Installs winner
The Seven Deadly Sins wins
+9% vs other
MAU winner
The Seven Deadly Sins wins
+138% vs other
Rating winner
The Seven Deadly Sins wins
+12% vs other
Why The Seven Deadly Sins is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- The Seven Deadly Sins earns roughly 5× more per month than The Seven Deadly Sins - $697.2K vs $146.6K.
- Premium pricing. The Seven Deadly Sins charges $12.99/mo vs The Seven Deadly Sins's $8.90/mo - higher ARPU per converted user.
- More monetization surfaces. The Seven Deadly Sins runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
- Better app store reviews. The Seven Deadly Sins sits at 4.72★ vs 4.23★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full The Seven Deadly Sins report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$697.2K
◀
$146.6K
Annual revenue (est.)
$8.37M
◀
$1.76M
Lifetime installs (est.)
21.6M
▶
23.5M
Monthly active users (est.)?
3.2M
◀
1.4M
App Store rating
4.72★
◀
4.23★
Total ratings
144K
▶
651K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
$8.90
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 2, 2020
- Last updated
- May 7, 2026
- File size
- 368.5 MB
- Content rating
- 12+
- Version
- 2.101.2
- Languages
- English, French, German, Indonesian, Italian, Japanese +7 more
- Category
- Role Playing
- Price
- Free
- Released
- Mar 2, 2020
- Last updated
- May 6, 2026
- File size
- -
- Content rating
- Teen
- Version
- 2.102.0
- Languages
- -
The Seven Deadly Sins trajectory
The Seven Deadly Sins trajectory
FAQ
Which makes more money, The Seven Deadly Sins or The Seven Deadly Sins? v
The Seven Deadly Sins earns about $697.2K per month, while The Seven Deadly Sins earns about $146.6K. That is a 4.8× revenue gap (~$550.6K more per month for The Seven Deadly Sins). Annual revenue: The Seven Deadly Sins ≈ $8.37M/year, The Seven Deadly Sins ≈ $1.76M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, The Seven Deadly Sins or The Seven Deadly Sins? v
The Seven Deadly Sins leads with about 23.5M estimated downloads vs 21.6M for The Seven Deadly Sins - a 1.1× gap. The Seven Deadly Sins's App Store downloads are estimated from 144K ratings × the standard 1:75 ratio. The Seven Deadly Sins reports 10,000,000+ installs on Google Play.
Are The Seven Deadly Sins and The Seven Deadly Sins in the same App Store category on each store and competing for the same money? v
No - The Seven Deadly Sins is in Games and The Seven Deadly Sins is in Role Playing. They share screen-time attention but earn money in different niches: The Seven Deadly Sins from games monetization patterns, The Seven Deadly Sins from role playing.
What in-app purchases and subscription pricing do The Seven Deadly Sins and The Seven Deadly Sins offer? v
The Seven Deadly Sins: IAP range 10 tiers detected. The Seven Deadly Sins: IAP range $0.99 - $79.99 per item. The Seven Deadly Sins runs a "Subscription (~$6.67/mo)" monetization model; The Seven Deadly Sins runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, The Seven Deadly Sins or The Seven Deadly Sins? v
The Seven Deadly Sins edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: The Seven Deadly Sins 144K ratings, The Seven Deadly Sins 31K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these The Seven Deadly Sins vs The Seven Deadly Sins revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $697.2K for The Seven Deadly Sins and $146.6K for The Seven Deadly Sins are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare The Seven Deadly Sins or The Seven Deadly Sins to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
