TheoTown: City Builder vs Traffix: Traffic Simulator
TheoTown: City Builder
blueflower
Google Play
$106.9K/mo
~$1.28M/yr · 27.9M installs
VS
Traffix: Traffic Simulator
Infinity Games, Lda
Google Play
$30.3K/mo
~$363.8K/yr · 1.0M installs
Revenue winner
TheoTown: City Builder wins
+253% vs other
Installs winner
TheoTown: City Builder wins
+2647% vs other
MAU winner
TheoTown: City Builder wins
+1605% vs other
Rating winner
TheoTown: City Builder wins
+5% vs other
Why TheoTown: City Builder is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- TheoTown: City Builder earns roughly 4× more per month than Traffix: Traffic Simulator - $106.9K vs $30.3K.
- Subscription model. TheoTown: City Builder runs a $8.32/mo subscription that compounds; Traffix: Traffic Simulator relies on one-shot IAP or ads.
- Bigger install base. TheoTown: City Builder has ~27.9M lifetime installs vs Traffix: Traffic Simulator's ~1.0M - 27.5× the funnel top.
→ Find more apps with this revenue gap · Full TheoTown: City Builder report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$106.9K
◀
$30.3K
Annual revenue (est.)
$1.28M
◀
$363.8K
Lifetime installs (est.)
27.9M
◀
1.0M
Monthly active users (est.)?
1.0M
◀
59K
App Store rating
4.73★
◀
4.49★
Total ratings
770K
◀
18K
US grossing rank
-
=
-
Cheapest monthly sub
$8.32
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Apr 11, 2015
- Last updated
- May 4, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.12.73a
- Languages
- -
- Category
- Simulation
- Price
- USD2.49
- Released
- Jun 12, 2019
- Last updated
- Oct 7, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 9.2.3
- Languages
- -
TheoTown: City Builder trajectory
Traffix: Traffic Simulator trajectory
FAQ
Which makes more money, TheoTown: City Builder or Traffix: Traffic Simulator? v
TheoTown: City Builder earns about $106.9K per month, while Traffix: Traffic Simulator earns about $30.3K. That is a 3.5× revenue gap (~$76.6K more per month for TheoTown: City Builder). Annual revenue: TheoTown: City Builder ≈ $1.28M/year, Traffix: Traffic Simulator ≈ $363.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, TheoTown: City Builder or Traffix: Traffic Simulator? v
TheoTown: City Builder leads with about 27.9M estimated downloads vs 1.0M for Traffix: Traffic Simulator - a 27.5× gap. TheoTown: City Builder reports 10,000,000+ installs on Google Play. Traffix: Traffic Simulator reports 1,000,000+ installs on Google Play.
Are TheoTown: City Builder and Traffix: Traffic Simulator in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do TheoTown: City Builder and Traffix: Traffic Simulator offer? v
TheoTown: City Builder: IAP range $0.99 - $69.99 per item. Traffix: Traffic Simulator: no IAP detected on the public listing. TheoTown: City Builder runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Traffix: Traffic Simulator runs "Paid app ($2.49)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, TheoTown: City Builder or Traffix: Traffic Simulator? v
TheoTown: City Builder edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.2 stars). Rating volume: TheoTown: City Builder 14K ratings, Traffix: Traffic Simulator 703 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these TheoTown: City Builder vs Traffix: Traffic Simulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $106.9K for TheoTown: City Builder and $30.3K for Traffix: Traffic Simulator are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare TheoTown: City Builder or Traffix: Traffic Simulator to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
