TinyTap: Kids' Learning Games vs ClassDojo
TinyTap: Kids' Learning Games
TinyTap Ltd.
App Store
$77.8K/mo
~$934.0K/yr · 2.6M installs
VS
ClassDojo
ClassDojo
Google Play
$449.2K/mo
~$5.39M/yr · 51.2M installs
Revenue winner
ClassDojo wins
+477% vs other
Installs winner
ClassDojo wins
+1866% vs other
MAU winner
ClassDojo wins
+510% vs other
Rating winner
ClassDojo wins
+9% vs other
Why ClassDojo is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- ClassDojo earns roughly 6× more per month than TinyTap: Kids' Learning Games - $449.2K vs $77.8K.
- Premium pricing. ClassDojo charges $14.07/mo vs TinyTap: Kids' Learning Games's $7.99/mo - higher ARPU per converted user.
- Bigger install base. ClassDojo has ~51.2M lifetime installs vs TinyTap: Kids' Learning Games's ~2.6M - 19.7× the funnel top.
- Better app store reviews. ClassDojo sits at 4.81★ vs 4.40★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full ClassDojo report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$77.8K
▶
$449.2K
Annual revenue (est.)
$934.0K
▶
$5.39M
Lifetime installs (est.)
2.6M
▶
51.2M
Monthly active users (est.)?
302K
▶
1.8M
App Store rating
4.40★
▶
4.81★
Total ratings
24K
▶
1.3M
US grossing rank
-
=
-
Cheapest monthly sub
$7.99
▶
$14.07
IAP tiers detected
7 tiers
◀
0 tiers
- Category
- Education
- Price
- Free
- Released
- May 18, 2012
- Last updated
- May 3, 2026
- File size
- 343.1 MB
- Content rating
- 4+
- Version
- 4.5.38
- Languages
- Arabic, Dutch, English, French, Hebrew, Japanese +4 more
- Category
- Education
- Price
- Free
- Released
- Feb 25, 2013
- Last updated
- May 8, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 8.49.0
- Languages
- -
TinyTap: Kids' Learning Games trajectory
ClassDojo trajectory
FAQ
Which makes more money, TinyTap: Kids' Learning Games or ClassDojo? v
ClassDojo earns about $449.2K per month, while TinyTap: Kids' Learning Games earns about $77.8K. That is a 5.8× revenue gap (~$371.4K more per month for ClassDojo). Annual revenue: TinyTap: Kids' Learning Games ≈ $934.0K/year, ClassDojo ≈ $5.39M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, TinyTap: Kids' Learning Games or ClassDojo? v
ClassDojo leads with about 51.2M estimated downloads vs 2.6M for TinyTap: Kids' Learning Games - a 19.7× gap. TinyTap: Kids' Learning Games's App Store downloads are estimated from 24K ratings × the standard 1:75 ratio. ClassDojo reports 50,000,000+ installs on Google Play.
Are TinyTap: Kids' Learning Games and ClassDojo in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Education category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do TinyTap: Kids' Learning Games and ClassDojo offer? v
TinyTap: Kids' Learning Games: IAP range 7 tiers detected. ClassDojo: IAP range $0.99 - $199.99 per item. TinyTap: Kids' Learning Games runs a "Subscription (~$7.99/mo)" monetization model; ClassDojo runs "Subscription (~$14.07/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, TinyTap: Kids' Learning Games or ClassDojo? v
ClassDojo edges ahead with ★ 4.8 vs ★ 4.4 (gap of 0.4 stars). Rating volume: TinyTap: Kids' Learning Games 24K ratings, ClassDojo 82K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these TinyTap: Kids' Learning Games vs ClassDojo revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $77.8K for TinyTap: Kids' Learning Games and $449.2K for ClassDojo are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Education) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare TinyTap: Kids' Learning Games or ClassDojo to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
