Top War: Battle Game vs Total War: MEDIEVAL II

Top War: Battle Game

RiverGame
Google Play
$280.2K/mo
~$3.36M/yr · 73.9M installs
VS

Total War: MEDIEVAL II

Feral Interactive
Google Play
$27.2K/mo
~$326.0K/yr · 168K installs
Revenue winner Top War: Battle Game wins +931% vs other
Installs winner Top War: Battle Game wins +43915% vs other
MAU winner Top War: Battle Game wins +17406% vs other
Rating winner Total War: MEDIEVAL II wins +2% vs other

Why Top War: Battle Game is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Top War: Battle Game earns roughly 10× more per month than Total War: MEDIEVAL II - $280.2K vs $27.2K.
  2. Subscription model. Top War: Battle Game runs a $9.95/mo subscription that compounds; Total War: MEDIEVAL II relies on one-shot IAP or ads.
  3. Bigger install base. Top War: Battle Game has ~73.9M lifetime installs vs Total War: MEDIEVAL II's ~168K - 440.1× the funnel top.

Find more apps with this revenue gap · Full Top War: Battle Game report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Top War: Battle Game
vs
Total War: MEDIEVAL II
Monthly revenue (est.)?
$280.2K
$27.2K
Annual revenue (est.)
$3.36M
$326.0K
Lifetime installs (est.)
73.9M
168K
Monthly active users (est.)?
2.6M
15K
App Store rating
4.57★
4.68★
Total ratings
757K
11K
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
No sub
IAP tiers detected
0 tiers
=
0 tiers

Top War: Battle Game

RiverGame
Google Play
Category
Strategy
Price
Free
Released
Jan 16, 2020
Last updated
May 8, 2026
File size
-
Content rating
Everyone 10+
Version
1.651.0
Languages
-
View full Top War: Battle Game report →

Total War: MEDIEVAL II

Feral Interactive
Google Play
Category
Strategy
Price
USD13.49
Released
Apr 7, 2022
Last updated
Apr 29, 2026
File size
-
Content rating
Teen
Version
VARY
Languages
-
View full Total War: MEDIEVAL II report →

Top War: Battle Game trajectory

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Total War: MEDIEVAL II trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Top War: Battle Game or Total War: MEDIEVAL II? v
Top War: Battle Game earns about $280.2K per month, while Total War: MEDIEVAL II earns about $27.2K. That is a 10.3× revenue gap (~$253.0K more per month for Top War: Battle Game). Annual revenue: Top War: Battle Game ≈ $3.36M/year, Total War: MEDIEVAL II ≈ $326.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Top War: Battle Game or Total War: MEDIEVAL II? v
Top War: Battle Game leads with about 73.9M estimated downloads vs 168K for Total War: MEDIEVAL II - a 440.1× gap. Top War: Battle Game reports 50,000,000+ installs on Google Play. Total War: MEDIEVAL II reports 100,000+ installs on Google Play.
Are Top War: Battle Game and Total War: MEDIEVAL II in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Top War: Battle Game and Total War: MEDIEVAL II offer? v
Top War: Battle Game: IAP range $0.99 - $99.99 per item. Total War: MEDIEVAL II: IAP range $6.49 per item. Top War: Battle Game runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Total War: MEDIEVAL II runs "Paid app ($13.49)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Top War: Battle Game or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: Top War: Battle Game 26K ratings, Total War: MEDIEVAL II 794 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Top War: Battle Game vs Total War: MEDIEVAL II revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $280.2K for Top War: Battle Game and $27.2K for Total War: MEDIEVAL II are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Top War: Battle Game or Total War: MEDIEVAL II to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.