Total War: MEDIEVAL II vs Zero Stress King: Idle Defense
Total War: MEDIEVAL II
Feral Interactive
Google Play
$27.2K/mo
~$326.0K/yr · 168K installs
VS
Zero Stress King: Idle Defense
Pauloondra
Google Play
$163/mo
~$2.0K/yr · 5K installs
Revenue winner
Total War: MEDIEVAL II wins
+16565% vs other
Installs winner
Total War: MEDIEVAL II wins
+3589% vs other
MAU winner
Total War: MEDIEVAL II wins
+2698% vs other
Rating winner
Total War: MEDIEVAL II wins
+4% vs other
Why Total War: MEDIEVAL II is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Total War: MEDIEVAL II earns roughly 167× more per month than Zero Stress King: Idle Defense - $27.2K vs $163.
- Bigger install base. Total War: MEDIEVAL II has ~168K lifetime installs vs Zero Stress King: Idle Defense's ~5K - 36.9× the funnel top.
→ Find more apps with this revenue gap · Full Total War: MEDIEVAL II report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$27.2K
◀
$163
Annual revenue (est.)
$326.0K
◀
$2.0K
Lifetime installs (est.)
168K
◀
5K
Monthly active users (est.)?
15K
◀
527.684
App Store rating
4.68★
◀
4.48★
Total ratings
11K
◀
90
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- USD13.49
- Released
- Apr 7, 2022
- Last updated
- Apr 29, 2026
- File size
- -
- Content rating
- Teen
- Version
- VARY
- Languages
- -
- Category
- Strategy
- Price
- USD2.99
- Released
- Mar 29, 2026
- Last updated
- Apr 10, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.0.5
- Languages
- -
Total War: MEDIEVAL II trajectory
Zero Stress King: Idle Defense trajectory
FAQ
Which makes more money, Total War: MEDIEVAL II or Zero Stress King: Idle Defense? v
Total War: MEDIEVAL II earns about $27.2K per month, while Zero Stress King: Idle Defense earns about $163. That is a 166.7× revenue gap (~$27.0K more per month for Total War: MEDIEVAL II). Annual revenue: Total War: MEDIEVAL II ≈ $326.0K/year, Zero Stress King: Idle Defense ≈ $2.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Total War: MEDIEVAL II or Zero Stress King: Idle Defense? v
Total War: MEDIEVAL II leads with about 168K estimated downloads vs 5K for Zero Stress King: Idle Defense - a 36.9× gap. Total War: MEDIEVAL II reports 100,000+ installs on Google Play. Zero Stress King: Idle Defense reports 1,000+ installs on Google Play.
Are Total War: MEDIEVAL II and Zero Stress King: Idle Defense in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Total War: MEDIEVAL II and Zero Stress King: Idle Defense offer? v
Total War: MEDIEVAL II: IAP range $6.49 per item. Zero Stress King: Idle Defense: no IAP detected on the public listing. Total War: MEDIEVAL II runs a "Paid app ($13.49)" monetization model; Zero Stress King: Idle Defense runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Total War: MEDIEVAL II or Zero Stress King: Idle Defense? v
Total War: MEDIEVAL II edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.2 stars). Rating volume: Total War: MEDIEVAL II 794 ratings, Zero Stress King: Idle Defense 17 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Total War: MEDIEVAL II vs Zero Stress King: Idle Defense revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $27.2K for Total War: MEDIEVAL II and $163 for Zero Stress King: Idle Defense are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Total War: MEDIEVAL II or Zero Stress King: Idle Defense to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
