Art of War: Legions vs Vikings: War of Clans PvP
Art of War: Legions
Fastone Games
App Store
$1.00M/mo
~$12.02M/yr · 15.6M installs
VS
Vikings: War of Clans PvP
Plarium LLC
App Store
$83.4K/mo
~$1.00M/yr · 1.3M installs
Revenue winner
Art of War: Legions wins
+1100% vs other
Installs winner
Art of War: Legions wins
+1067% vs other
MAU winner
Art of War: Legions wins
+1085% vs other
Rating winner
Art of War: Legions wins
+6% vs other
Why Art of War: Legions is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Art of War: Legions earns roughly 12× more per month than Vikings: War of Clans PvP - $1.00M vs $83.4K.
- Subscription model. Art of War: Legions runs a $9.99/mo subscription that compounds; Vikings: War of Clans PvP relies on one-shot IAP or ads.
- Bigger install base. Art of War: Legions has ~15.6M lifetime installs vs Vikings: War of Clans PvP's ~1.3M - 11.7× the funnel top.
→ Find more apps with this revenue gap · Full Art of War: Legions report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.00M
◀
$83.4K
Annual revenue (est.)
$12.02M
◀
$1.00M
Lifetime installs (est.)
15.6M
◀
1.3M
Monthly active users (est.)?
3.1M
◀
261K
App Store rating
4.61★
◀
4.34★
Total ratings
104K
◀
12K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 23, 2019
- Last updated
- Jan 29, 2026
- File size
- 453.8 MB
- Content rating
- 9+
- Version
- 7.7.4
- Languages
- Arabic, Czech, Dutch, English, French, German +13 more
- Category
- Games
- Price
- Free
- Released
- Aug 15, 2015
- Last updated
- Apr 30, 2026
- File size
- 425.8 MB
- Content rating
- 9+
- Version
- 7.0.2
- Languages
- English, French, German, Italian, Japanese, Korean +4 more
Art of War: Legions trajectory
Vikings: War of Clans PvP trajectory
FAQ
Which makes more money, Art of War: Legions or Vikings: War of Clans PvP? v
Art of War: Legions earns about $1.00M per month, while Vikings: War of Clans PvP earns about $83.4K. That is a 12.0× revenue gap (~$918.2K more per month for Art of War: Legions). Annual revenue: Art of War: Legions ≈ $12.02M/year, Vikings: War of Clans PvP ≈ $1.00M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Art of War: Legions or Vikings: War of Clans PvP? v
Art of War: Legions leads with about 15.6M estimated downloads vs 1.3M for Vikings: War of Clans PvP - a 11.7× gap. Art of War: Legions's App Store downloads are estimated from 104K ratings × the standard 1:75 ratio. Vikings: War of Clans PvP's App Store downloads are estimated from 12K ratings.
Are Art of War: Legions and Vikings: War of Clans PvP in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Art of War: Legions and Vikings: War of Clans PvP offer? v
Art of War: Legions: IAP range 10 tiers detected. Vikings: War of Clans PvP: IAP range 10 tiers detected. Art of War: Legions runs a "Subscription (~$9.99/mo)" monetization model; Vikings: War of Clans PvP runs "Free + one-time IAP (10 tiers)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Art of War: Legions or Vikings: War of Clans PvP? v
Art of War: Legions edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Art of War: Legions 104K ratings, Vikings: War of Clans PvP 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Art of War: Legions vs Vikings: War of Clans PvP revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.00M for Art of War: Legions and $83.4K for Vikings: War of Clans PvP are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Art of War: Legions or Vikings: War of Clans PvP to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
