Summoners War vs Vikings: War of Clans PvP

Summoners War

Com2uS Corp.
App Store
$218.9K/mo
~$2.63M/yr · 4.7M installs
VS

Vikings: War of Clans PvP

Plarium LLC
App Store
$62.6K/mo
~$751.2K/yr · 1.3M installs
Revenue winner Summoners War wins +250% vs other
Installs winner Summoners War wins +252% vs other
MAU winner Summoners War wins +249% vs other
Rating winner Vikings: War of Clans PvP wins +3% vs other

Why Summoners War is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Summoners War earns roughly 3× more per month than Vikings: War of Clans PvP - $218.9K vs $62.6K.
  2. Subscription model. Summoners War runs a $9.99/mo subscription that compounds; Vikings: War of Clans PvP relies on one-shot IAP or ads.
  3. Bigger install base. Summoners War has ~4.7M lifetime installs vs Vikings: War of Clans PvP's ~1.3M - 3.5× the funnel top.

Find more apps with this revenue gap · Full Summoners War report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Summoners War
vs
Vikings: War of Clans PvP
Monthly revenue (est.)?
$218.9K
$62.6K
Annual revenue (est.)
$2.63M
$751.2K
Lifetime installs (est.)
4.7M
1.3M
Monthly active users (est.)?
912K
261K
App Store rating
4.24★
4.34★
Total ratings
43K
12K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
No sub
IAP tiers detected
10 tiers
=
10 tiers

Summoners War

Com2uS Corp.
App Store
Category
Games
Price
Free
Released
Jun 12, 2014
Last updated
Jun 29, 2026
File size
2.09 GB
Content rating
9+
Version
9.2.6
Languages
Arabic, English, French, German, Indonesian, Italian +10 more
View full Summoners War report →

Vikings: War of Clans PvP

Plarium LLC
App Store
Category
Games
Price
Free
Released
Aug 15, 2015
Last updated
Jun 25, 2026
File size
431.3 MB
Content rating
9+
Version
7.0.4
Languages
English, French, German, Italian, Japanese, Korean +4 more
View full Vikings: War of Clans PvP report →

Summoners War trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Vikings: War of Clans PvP trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Summoners War or Vikings: War of Clans PvP? v
Summoners War earns about $218.9K per month, while Vikings: War of Clans PvP earns about $62.6K. That is a 3.5× revenue gap (~$156.3K more per month for Summoners War). Annual revenue: Summoners War ≈ $2.63M/year, Vikings: War of Clans PvP ≈ $751.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Summoners War or Vikings: War of Clans PvP? v
Summoners War leads with about 4.7M estimated downloads vs 1.3M for Vikings: War of Clans PvP - a 3.5× gap. Summoners War's App Store downloads are estimated from 43K ratings × the standard 1:75 ratio. Vikings: War of Clans PvP's App Store downloads are estimated from 12K ratings.
Are Summoners War and Vikings: War of Clans PvP in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Summoners War and Vikings: War of Clans PvP offer? v
Summoners War: IAP range 10 tiers detected. Vikings: War of Clans PvP: IAP range 10 tiers detected. Summoners War runs a "Free game · IAP-driven (7 packs + 3 sub, ~$0.30/MAU)" monetization model; Vikings: War of Clans PvP runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Summoners War or Vikings: War of Clans PvP? v
Vikings: War of Clans PvP edges ahead with ★ 4.3 vs ★ 4.2 (gap of 0.1 stars). Rating volume: Summoners War 43K ratings, Vikings: War of Clans PvP 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Summoners War vs Vikings: War of Clans PvP revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $218.9K for Summoners War and $62.6K for Vikings: War of Clans PvP are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Summoners War or Vikings: War of Clans PvP to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.