Vikings: War of Clans PvP vs War and Order

Vikings: War of Clans PvP

Plarium LLC
App Store
$62.6K/mo
~$751.0K/yr · 1.3M installs
VS

War and Order

Hong Kong Ke Mo software Co., Limited
App Store
$253.7K/mo
~$3.04M/yr · 5.4M installs
Revenue winner War and Order wins +305% vs other
Installs winner War and Order wins +301% vs other
MAU winner War and Order wins +305% vs other
Rating winner War and Order wins +4% vs other

Why War and Order is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. War and Order earns roughly 4× more per month than Vikings: War of Clans PvP - $253.7K vs $62.6K.
  2. Bigger install base. War and Order has ~5.4M lifetime installs vs Vikings: War of Clans PvP's ~1.3M - 4.0× the funnel top.

Find more apps with this revenue gap · Full War and Order report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Vikings: War of Clans PvP
vs
War and Order
Monthly revenue (est.)?
$62.6K
$253.7K
Annual revenue (est.)
$751.0K
$3.04M
Lifetime installs (est.)
1.3M
5.4M
Monthly active users (est.)?
261K
1.1M
App Store rating
4.34★
4.50★
Total ratings
12K
49K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
=
10 tiers

Vikings: War of Clans PvP

Plarium LLC
App Store
Category
Games
Price
Free
Released
Aug 15, 2015
Last updated
Apr 30, 2026
File size
425.8 MB
Content rating
9+
Version
7.0.2
Languages
English, French, German, Italian, Japanese, Korean +4 more
View full Vikings: War of Clans PvP report →

War and Order

Hong Kong Ke Mo software Co., Limited
App Store
Category
Games
Price
Free
Released
Apr 6, 2016
Last updated
May 8, 2026
File size
726.7 MB
Content rating
17+
Version
3.0.191
Languages
Arabic, Dutch, English, French, German, Indonesian +10 more
View full War and Order report →

Vikings: War of Clans PvP trajectory

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War and Order trajectory

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FAQ

Which makes more money, Vikings: War of Clans PvP or War and Order? v
War and Order earns about $253.7K per month, while Vikings: War of Clans PvP earns about $62.6K. That is a 4.1× revenue gap (~$191.2K more per month for War and Order). Annual revenue: Vikings: War of Clans PvP ≈ $751.0K/year, War and Order ≈ $3.04M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Vikings: War of Clans PvP or War and Order? v
War and Order leads with about 5.4M estimated downloads vs 1.3M for Vikings: War of Clans PvP - a 4.0× gap. Vikings: War of Clans PvP's App Store downloads are estimated from 12K ratings × the standard 1:75 ratio. War and Order's App Store downloads are estimated from 49K ratings.
Are Vikings: War of Clans PvP and War and Order in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Vikings: War of Clans PvP and War and Order offer? v
Vikings: War of Clans PvP: IAP range 10 tiers detected. War and Order: IAP range 10 tiers detected. Vikings: War of Clans PvP runs a "Free game · IAP-driven (10 packs, ~$0.30/MAU)" monetization model; War and Order runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Vikings: War of Clans PvP or War and Order? v
War and Order edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: Vikings: War of Clans PvP 12K ratings, War and Order 49K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Vikings: War of Clans PvP vs War and Order revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $62.6K for Vikings: War of Clans PvP and $253.7K for War and Order are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Vikings: War of Clans PvP or War and Order to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.