War and Order vs Zero Stress King: Idle Defense

War and Order

CamelStudio
Google Play
$352.7K/mo
~$4.23M/yr · 57.9M installs
VS

Zero Stress King: Idle Defense

Pauloondra
Google Play
$182/mo
~$2.2K/yr · 5K installs
Revenue winner War and Order wins +193689% vs other
Installs winner War and Order wins +1138981% vs other
MAU winner War and Order wins +323700% vs other
Rating winner Zero Stress King: Idle Defense wins +16% vs other

Why War and Order is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. War and Order earns roughly 1938× more per month than Zero Stress King: Idle Defense - $352.7K vs $182.
  2. Subscription model. War and Order runs a $19.77/mo subscription that compounds; Zero Stress King: Idle Defense relies on one-shot IAP or ads.
  3. Bigger install base. War and Order has ~57.9M lifetime installs vs Zero Stress King: Idle Defense's ~5K - 11390.8× the funnel top.

Find more apps with this revenue gap · Full War and Order report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

War and Order
vs
Zero Stress King: Idle Defense
Monthly revenue (est.)?
$352.7K
$182
Annual revenue (est.)
$4.23M
$2.2K
Lifetime installs (est.)
57.9M
5K
Monthly active users (est.)?
3.2M
1K
App Store rating
3.87★
4.50★
Total ratings
537K
93
US grossing rank
-
=
-
Cheapest monthly sub
$19.77
No sub
IAP tiers detected
0 tiers
=
0 tiers

War and Order

CamelStudio
Google Play
Category
Strategy
Price
Free
Released
Apr 5, 2016
Last updated
May 7, 2026
File size
-
Content rating
Teen
Version
4.0.76
Languages
-
View full War and Order report →

Zero Stress King: Idle Defense

Pauloondra
Google Play
Category
Strategy
Price
USD2.99
Released
Mar 29, 2026
Last updated
Apr 10, 2026
File size
-
Content rating
Everyone 10+
Version
1.0.5
Languages
-
View full Zero Stress King: Idle Defense report →

War and Order trajectory

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Zero Stress King: Idle Defense trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, War and Order or Zero Stress King: Idle Defense? v
War and Order earns about $352.7K per month, while Zero Stress King: Idle Defense earns about $182. That is a 1937.9× revenue gap (~$352.5K more per month for War and Order). Annual revenue: War and Order ≈ $4.23M/year, Zero Stress King: Idle Defense ≈ $2.2K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, War and Order or Zero Stress King: Idle Defense? v
War and Order leads with about 57.9M estimated downloads vs 5K for Zero Stress King: Idle Defense - a 11390.8× gap. War and Order reports 50,000,000+ installs on Google Play. Zero Stress King: Idle Defense reports 5,000+ installs on Google Play.
Are War and Order and Zero Stress King: Idle Defense in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do War and Order and Zero Stress King: Idle Defense offer? v
War and Order: IAP range $0.99 - $394.99 per item. Zero Stress King: Idle Defense: no IAP detected on the public listing. War and Order runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Zero Stress King: Idle Defense runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, War and Order or Zero Stress King: Idle Defense? v
Zero Stress King: Idle Defense edges ahead with ★ 4.5 vs ★ 3.9 (gap of 0.6 stars). Rating volume: War and Order 34K ratings, Zero Stress King: Idle Defense 17 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these War and Order vs Zero Stress King: Idle Defense revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $352.7K for War and Order and $182 for Zero Stress King: Idle Defense are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare War and Order or Zero Stress King: Idle Defense to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.