Review Insights · Google Play
Space RPG 4
Esaptonor · 2,045 ratings · ★ 4.8
4.8
★★★★★
2,045 ratings
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Top complaints - extracted from 7 negative reviews
Recurring phrases mined from 1-2★ reviews. The bigger the percentage, the more users have the same problem. Fix the top 2-3 in your version and you have product-market fit on day one.
1
"game"
6 negative reviews mention this · 86% of all complaints
★★★★★ "I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and prec…" - Joseph Lennon
2
"ship"
5 negative reviews mention this · 71% of all complaints
★★★★★ "I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and prec…" - Joseph Lennon
3
"ships"
4 negative reviews mention this · 57% of all complaints
★★★★★ "I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and prec…" - Joseph Lennon
4
"combat"
3 negative reviews mention this · 43% of all complaints
★★★★★ "I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and prec…" - Joseph Lennon
5
"during"
3 negative reviews mention this · 43% of all complaints
★★★★★ "I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and prec…" - Joseph Lennon
📋 All 7 negative reviews
Every 1-2★ review we fetched. Use the copy button to grab them all for your own analysis (paste into ChatGPT/Claude with a prompt like "summarize core user problems, group by theme, ignore bugs, focus on missing features").
Enemy ship explosion flashes take over the whole screen during combat and cause eyestrain against the space background, making fights unenjoyable. This issue still hasn’t been addressed-or perhaps it’s intentional, which might explain the combat rating: “I am honestly surprised anyone destroyed this many ships.” The flash sometimes also appears on your ship as well as at the explosion location.
so i was playing the TA campaign. at a point you become a pirate for the story. during this time I built an awsome fleet with 5 sovereign ships and an iro battle ship. I completed the quest and my fleet disappeared. this took me tons of hours, this games is full of bugs and the dev has abandoned it. i also had a bug where the fer runner ship was destroyed but the quest never completed. I've started over multiple times just to try and get to end game content but I give up
I don't know why this game is so highly rated. Trade is unsophisticated and bland, but removes any challenge with a bit of grinding. Everything else is fiddly and annoying: hit boxes around derelict ships and survey areas are small and precise, but the floaty momentum and inertia make it a real pain to play. Combat is just bad, with no semblance of balance, at least with early ships. AI are extremely accurate and much stronger enemy ships spawn in during early story missions.
I must be playing a different game than the other people who have rated this. The scaling is completely unfair. I've been doing what should be very safe missions and more than once I've been randomly attacked and that wipes out more than half my savings trying to repair my ship, with no great way to earn that money back easily. Steering the ship is a nightmare. I know it's supposed to be difficult, but it's more irritating than fun. Overall just not a good experience.
It's not awful, but it has many issues. Quest markers are buggy. Quest triggers are buggy. Time passes arbitrarily. Quest guidelines are masked (not transparent). Handling is very poor. Thrust in any space action game should be realistic. You should be able to adjust your vector without sacrificing forward momentum. Rear thrust shouldn't let you reverse. Proximity should generally let you trade and interact, and not require you to be literally, perfectly, on top of another ship or object.
I do enjoy the game but I do need to say that you NEED to ad wasd movement keybinds it would be easier for gameplay add that and it will be 5 stars
A pretty decent game I only have 2 complaints. 1. Ship turn speed/ general movement control, most of the smaller ships have somewhere around 78 ts and while play feels like flying a brick which isn't helped by the mc because of the sticky stick the locks the md in one direction until you fully turn manually. 2. The constant combat and conflicts that always happen on the top of the center of the systems.
Sentiment summary
94%
Positive (4-5★)
2%
Neutral (3★)
4%
Negative (1-2★)
