Review Insights · App Store
Dungeon Survivor
XIAMEN TAOJIN INTERACTIVE NETWORK CO.,LTD · 213 ratings · ★ 4.7
4.7
★★★★★
213 ratings
🎯 Build a better version
Top complaints - extracted from 5 negative reviews
Recurring phrases mined from 1-2★ reviews. The bigger the percentage, the more users have the same problem. Fix the top 2-3 in your version and you have product-market fit on day one.
1
"game"
3 negative reviews mention this · 60% of all complaints
★★★★★ "Super fun and then frustrating.. The upside: you can play this forever. Downside: you will go broke and the fun abruptly stops. Suddenly, Zero rewards, zero fun enticements to keep playing... and you can’t even pay to win. I tried. Impossible to upgrade your fighters, eac…" - lebwh1
2
"money"
3 negative reviews mention this · 60% of all complaints
★★★★★ "Super fun and then frustrating.. The upside: you can play this forever. Downside: you will go broke and the fun abruptly stops. Suddenly, Zero rewards, zero fun enticements to keep playing... and you can’t even pay to win. I tried. Impossible to upgrade your fighters, eac…" - lebwh1
📋 All 5 negative reviews
Every 1-2★ review we fetched. Use the copy button to grab them all for your own analysis (paste into ChatGPT/Claude with a prompt like "summarize core user problems, group by theme, ignore bugs, focus on missing features").
Waste of money
It's just a fancified idle game
Broken game. Don't buy this its stupid.
Your put in loop where you can't progress. It's stupid.
Want back my money
Not what I expected, I'm very disappointed.
I don't like it
The graphics are awful and the sharing function is disgusting.
Super fun and then frustrating.
The upside: you can play this forever. Downside: you will go broke and the fun abruptly stops.
Suddenly, Zero rewards, zero fun enticements to keep playing... and you can’t even pay to win. I tried. Impossible to upgrade your fighters, each upgrade involves secret elements that your team isn’t strong enough to earn. Catch 22.
This game punishes commitment. There are fun discoveries and accessible goals for the first levels. Then the strength of your foes increases exponentially
and the resources you need for upgrades are hidden in levels
you can’t begin to approach.
Also, clumsy access to important
References (numbers of crucial resources) when you need them (your “cart” is full and you need to make priorities) and which elements you need to upgrade a character when you’re making a decision to pay for them.
I always throw money at games I like, and this is the first time I wish I’d never spent a dime.
Suddenly, Zero rewards, zero fun enticements to keep playing... and you can’t even pay to win. I tried. Impossible to upgrade your fighters, each upgrade involves secret elements that your team isn’t strong enough to earn. Catch 22.
This game punishes commitment. There are fun discoveries and accessible goals for the first levels. Then the strength of your foes increases exponentially
and the resources you need for upgrades are hidden in levels
you can’t begin to approach.
Also, clumsy access to important
References (numbers of crucial resources) when you need them (your “cart” is full and you need to make priorities) and which elements you need to upgrade a character when you’re making a decision to pay for them.
I always throw money at games I like, and this is the first time I wish I’d never spent a dime.
Sentiment summary
93%
Positive (4-5★)
3%
Neutral (3★)
4%
Negative (1-2★)
