Review Insights · App Store
Hollywood Movie Star Life Sim
Chimpanzee, LLC · 18,273 ratings · ★ 4.8
4.8
★★★★★
18,273 ratings
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Top complaints - extracted from 13 negative reviews
Recurring phrases mined from 1-2★ reviews. The bigger the percentage, the more users have the same problem. Fix the top 2-3 in your version and you have product-market fit on day one.
1
"game"
7 negative reviews mention this · 54% of all complaints
★★★★★ "Mid game. Seriously, it's takes them in the game so long to get back to me fix THAT: I also thought it was a good game nvm it's mid" - Boy wither
2
"money"
3 negative reviews mention this · 23% of all complaints
★★★★★ "A never ending grind. You will never be successful in this game. Their games are designed like this to make you spend money." - PrinceyPrincess
3
"hard"
3 negative reviews mention this · 23% of all complaints
★★★★★ "Too hard. Can do anything because it takes hours to get a single job" - PpSauxe
📋 All 13 negative reviews
Every 1-2★ review we fetched. Use the copy button to grab them all for your own analysis (paste into ChatGPT/Claude with a prompt like "summarize core user problems, group by theme, ignore bugs, focus on missing features").
Can’t restore in app purchases
Can’t restore in app purchases if you uninstall the game.
Bs app scam
Garbage
A never ending grind
You will never be successful in this game. Their games are designed like this to make you spend money.
Needs improvement
The game show promise but can’t get any other auditions, should be able to choose from default drawer pics instead of uploading a real picture, business side and personal side of digital character should be more easy to manage and so on. To high property, etc..
can barely get roles
just dumb
DEVELOPERS PLEASE READ‼️‼️‼️‼️
Booking System & Realism:
While the game captures the hustle of Hollywood, the booking mechanics feel unnecessarily rigid.
It's already tough to land roles, but layering a pay-to-win element under the "Voice & Speech Attitude" cap of 50 makes it feel more like a
monetization trap than a merit-based challenge. This system penalizes players who don't invest in
microtransactions, even when their actors are otherwise well-suited.
Booking System & Realism:
While the game captures the hustle of Hollywood, the booking mechanics feel unnecessarily rigid.
It's already tough to land roles, but layering a pay-to-win element under the "Voice & Speech Attitude" cap of 50 makes it feel more like a
monetization trap than a merit-based challenge. This system penalizes players who don't invest in
microtransactions, even when their actors are otherwise well-suited.
Talent vs. Experience:
The game overemphasizes experience when evaluating talent.
In reality, many breakout stars land major roles with minimal credits. The system should prioritize core attributes like charisma, range, and screen presence over raw experience.
Social Media System:
Limiting a movie star's online presence to just "Twitter" is outdated. After an $800M box office hit, gaining only 6,000 fans is laughable. A more realistic range would be 50,000-100,000, and the game should include platforms like Instagram, TikTok, and YouTube to reflect modern fame dynamics.
While the game captures the hustle of Hollywood, the booking mechanics feel unnecessarily rigid.
It's already tough to land roles, but layering a pay-to-win element under the "Voice & Speech Attitude" cap of 50 makes it feel more like a
monetization trap than a merit-based challenge. This system penalizes players who don't invest in
microtransactions, even when their actors are otherwise well-suited.
Booking System & Realism:
While the game captures the hustle of Hollywood, the booking mechanics feel unnecessarily rigid.
It's already tough to land roles, but layering a pay-to-win element under the "Voice & Speech Attitude" cap of 50 makes it feel more like a
monetization trap than a merit-based challenge. This system penalizes players who don't invest in
microtransactions, even when their actors are otherwise well-suited.
Talent vs. Experience:
The game overemphasizes experience when evaluating talent.
In reality, many breakout stars land major roles with minimal credits. The system should prioritize core attributes like charisma, range, and screen presence over raw experience.
Social Media System:
Limiting a movie star's online presence to just "Twitter" is outdated. After an $800M box office hit, gaining only 6,000 fans is laughable. A more realistic range would be 50,000-100,000, and the game should include platforms like Instagram, TikTok, and YouTube to reflect modern fame dynamics.
.
No matter how high all your attributes are your production remains low your portfolio all of that never comes back high just recycled numbers
Too hard
Can do anything because it takes hours to get a single job
AI Slop
Just another AI generated game. There’s no reason to ever click on annual checkup- you usually pay $1000+ just to have your max energy permanently drop. If you ignore it, there are no consequences. There’s no reason to send money to your family, either. Both of these are clearly just random events created by an LLM, because an actual game designer would’ve realized how stupid of an idea they were.
Pay to win
Very hard to become a star
Disappointing
Grinder so long my character was maxed out and still couldn’t get movie parts my showreel kept going from 59 to 52 and never went up higher
Mid game
Seriously, it's takes them in the game so long to get back to me fix THAT: I also thought it was a good game nvm it's mid
To Hard!
It’s just too hard to make money and stay alive in this game! I hate having to make a child and become that child to continue on with the game. Please fix this!
Sentiment summary
96%
Positive (4-5★)
2%
Neutral (3★)
1%
Negative (1-2★)
