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Liminality

Shoya Otake · 17 ratings · ★ 4.3

4.3
★★★★★
17 ratings
5 ★
11 (65%)
4 ★
3 (18%)
3 ★
1 (6%)
2 ★
1 (6%)
1 ★
1 (6%)

📋 All 2 negative reviews

Every 1-2★ review we fetched. Use the copy button to grab them all for your own analysis (paste into ChatGPT/Claude with a prompt like "summarize core user problems, group by theme, ignore bugs, focus on missing features").

★★★★ Pew Pre MURICA 3/11/2024 v2.12.0
Just bad.
Bad timing, bad everything.
★★★★★ tealsummernights 10/12/2021 v1.6.0
I really want to like this game.
But it just has too many glaring issues. First and foremost, the charts just aren’t very good. They don’t match the music well and don’t feel good to play. The placement of notes and holds and whatnot seems largely done at random. Slide notes aren’t introduced until the third difficulty level, which is unfortunate because they’re a lot of fun but you only get them by ramping up the difficulty a ton. Though I don’t feel that the slides are used very well either; the majority of the time they seem thrown in at random. Reading the charts is a disaster. The biggest problem is the lack of any distinction between notes that are at the same time and notes that are simply close together. There are times when you are expected to perform streams of alternating double notes and single notes, and since the double notes aren’t distinguished, it’s practically impossible to read. Any time there are notes that are close together it’s basically impossible to tell. It doesn’t help that it’s entirely in Japanese, and that the sound options don’t seem to do anything to quiet down the title and menu, which are extremely loud. And that the note touch sfx is so loud by default that it drowns out the music. I think this game would be a lot better if they took some notes from similar “circle” games like Wacca, Lanota, and MaiMai. I really, really want to like this game, but it’s just way too rough around the edges.

Sentiment summary

82%
Positive (4-5★)
6%
Neutral (3★)
12%
Negative (1-2★)

✓ Strong positive sentiment - clone path is harder, users like the existing app.