US · iOS · Top social apps by grossing
Top iOS Social Apps
Top iOS Social apps by estimated revenue, downloads, App Store rankings, in-app purchases, subscription revenue and ad monetization.
Total est. revenue / mo
$775.50M
top 10 capture 42%
Median app revenue
$500.0K
half earn more, half earn less
Free vs Paid
338 / 10
97% free
#1 today
ChatGPT
OpenAI OpCo, LLC
Top category
Social Networking
254 of 348 apps
#251
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#252
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#253
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#255
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#256
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#258
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#261
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#264
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#283
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#284
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#285
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#286
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#287
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#288
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#290
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#291
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Category breakdown
Share of all 348 apps by category. Hover any segment to see the count.
- Social Networking 254 apps · $143.90M/mo
- Games 40 apps · $164.00M/mo
- Entertainment 13 apps · $167.90M/mo
- Photo & Video 7 apps · $101.50M/mo
- Lifestyle 6 apps · $20.80M/mo
- Productivity 5 apps · $96.50M/mo
- Music 4 apps · $25.50M/mo
- Sports 4 apps · $12.00M/mo
Top publishers in this chart
Developers with the most apps in the chart today.
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1
$3.00M/mo -
2
$17.50M/mo -
3
$2.00M/mo -
4
$60.50M/mo -
5
$15.50M/mo -
6
$6.70M/mo -
7
$1.50M/mo -
8
$28.00M/mo -
9
$19.20M/mo -
10
$12.00M/mo
Revenue distribution
How all 348 apps spread across revenue bands.
More Leaderboards
Frequently Asked Questions
What are the top Social apps by revenue? ⌄
This page tracks top Social apps by estimated monthly revenue (MRR), annual revenue (ARR), App Store and Google Play grossing rank, in-app purchase earnings, subscription revenue and ad monetization signals.
Which Social apps make the most money? ⌄
Rev.now ranks Social apps using public store data - grossing rank, scraped subscription pricing, in-app purchase tiers, ratings velocity, install ranges and category ARPU benchmarks. Top earners typically combine high paying-user counts with premium subscription revenue.
How accurate are these Social app revenue estimates? ⌄
Estimates are directional, typically within 2-3× of actual money earned for popular apps. Net of the 15-30% Apple/Google store cut.
Can I compare Social apps side by side? ⌄
Yes - use the compare tool to put any two apps side by side for revenue, downloads, paying users, in-app purchases and subscription pricing.