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DRAGON BALL LEGENDS earns about
$576.7K/month
range $317.2K – $836.3K · $6.92M/year
Live data · refreshed every hour
Per Day
$19.2K
$10.6K – $27.9K
Per Week
$134.6K
$74.0K – $195.1K
Per Month
$576.7K
$317.2K – $836.3K
Per Year
$6.92M
$3.81M – $10.04M
Lifetime
$17.30M
$9.52M – $25.09M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for DRAGON BALL LEGENDS
Auto-generated from this app's real revenue ($576.7K/month · $6.92M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
51/100
Opportunity
45/100
Cloneability
$0
Revenue / install
✓ Features to copy
- subscription paywall (~$9.70/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $9.70/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
DRAGON BALL LEGENDS is at $9.70/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered ActionSmart : Action Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried DRAGON BALL LEGENDS for 30 days - here's what I'd do differently"
- "Why DRAGON BALL LEGENDS costs $9.70/mo when ours costs $5.82"
- "The action app DRAGON BALL LEGENDS won't tell you these 3 things"
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
91.4M installs · 5.8% active · 0.8% pay
In-App Purchases
- Sub Subscription tier $0.99/month
- Sub Subscription tier $94.99/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 6.25.0
- Released
- May 17, 2018
- Last Updated
- Jun 25, 2026
- Required OS
- 10
- Content Rating
- Teen
- Category
- Action
- Price
- Free
- Currency
- USD
- Developer
- Bandai Namco Entertainment Inc.
What's new in v6.25.0
【Issues Fixed】
- Fixed various bugs
Fun Numbers - share these
$0
every second
$13
every minute
$801
every hour
$19.2K
every day
- ☕ Buys 4K $5 coffees every day
- 👨💻 Pays for 38 senior engineer salaries per year
- 🚗 Earns enough for 165 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 22 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
91.4M
Reported: 50,000,000+
Active Users (MAU est.)
5.3M
5.8% of installs · GAME_ACTION (mapped to GAME) category benchmark · cumulative-install decay × 0.3
Rating
4.35 ★
238K reviews
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)
IAP: $0.99 - $94.99 per item
Rating Distribution
5★
1.6M
4★
201K
3★
83K
2★
52K
1★
217K
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Frequently Asked About DRAGON BALL LEGENDS
How much money does DRAGON BALL LEGENDS make on Google Play? ⌄
DRAGON BALL LEGENDS has an estimated Play Store revenue of $576.7K per month (~$6.92M per year, $19.2K per day) with a likely range of $317.2K to $836.3K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does DRAGON BALL LEGENDS get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). DRAGON BALL LEGENDS reports 50,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 91.4M total downloads and 5.3M monthly active users on Android.
Is DRAGON BALL LEGENDS a top grossing Android app and what is its Play Store rank? ⌄
DRAGON BALL LEGENDS is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is DRAGON BALL LEGENDS Play Store revenue estimated? ⌄
Rev.now estimates DRAGON BALL LEGENDS Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.99 - $94.99 per item), ad monetization (eCPM × impressions × MAU) and the Action category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does DRAGON BALL LEGENDS offer on Android? ⌄
DRAGON BALL LEGENDS offers in-app purchases ($0.99 - $94.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare DRAGON BALL LEGENDS Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare DRAGON BALL LEGENDS side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for DRAGON BALL LEGENDS? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for DRAGON BALL LEGENDS. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.