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Golf Clash - Golfing Simulator icon

Golf Clash - Golfing Simulator Play Store Revenue Estimate

ELECTRONIC ARTS · Sports

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items. The BAFTA-winning golf game is better than ever, and it's free to d…

Google Play ★ 4.3 Free IAP 🎯 Opportunity 57 🔨 Clone 25
REV.NOW
Golf Clash - Golfing Simulator icon
Golf Clash - Golfing Simulator earns about
$164.3K/month
range $90.4K – $238.3K · $1.97M/year
Live data · refreshed every hour
Per Day
$5.5K
$3.0K – $7.9K
Per Week
$38.3K
$21.1K – $55.6K
Per Month
$164.3K
$90.4K – $238.3K
Per Year
$1.97M
$1.08M – $2.86M
Lifetime
$4.93M
$2.71M – $7.15M
Brand revenue ✓ Verified filing

Electronic Arts - full brand revenue

Annual brand revenue (2024)
$7.6B/year
Gaming · SEC 10-K FY2024
App Store / Play Store share
1%
≈ $2M/year of in-app revenue
Off-store revenue (everything else)
$7.6B/year
99% of total brand revenue

Electronic Arts earns about $7.6B/year across the whole brand.

Most of that money comes from off-store revenue - trading fees, commissions, payment processing, ad sales, hardware, enterprise contracts - not in-app purchases or subscriptions on the App Store / Google Play.

App store revenue (in-app purchases, subscriptions, ads, paid downloads) Off-store revenue (trading fees, commissions, web subscriptions, ad sales, enterprise)
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Golf Clash - Golfing Simulator

Auto-generated from this app's real revenue ($164.3K/month · $1.97M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

57/100
Opportunity
Decent target
25/100
Cloneability
Very hard (network effects, regulatory, or content-licensing moats);
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$7.98/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

Golf Clash - Golfing Simulator is at $7.98/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Sports
  • Smart : Sports Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Golf Clash - Golfing Simulator for 30 days - here's what I'd do differently"
  • "Why Golf Clash - Golfing Simulator costs $7.98/mo when ours costs $4.79"
  • "The sports app Golf Clash - Golfing Simulator won't tell you these 3 things"

Monetization

Free game · IAP-driven (0 packs, ~$0.30/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
15K
44.3M installs · 3.4% active · 1.0% pay
In-App Purchases
  • Sub Subscription tier $0.49/month
  • Sub Subscription tier $129.99/month
Subscription tiers parsed from store description.

App Details

Pulled from Google Play
Current Version
3.4.3
Released
Jan 18, 2017
Last Updated
May 1, 2026
Required OS
6.0
Content Rating
Everyone
Category
Sports
Price
Free
Currency
USD
Developer
ELECTRONIC ARTS

What's new in v3.4.3

Here's what's new in the latest update:
• Various performance improvements and bug fixes.
• Backend updates.
Thank you for downloading the latest update and happy swinging!

Fun Numbers - share these

$0
every second
$4
every minute
$228
every hour
$5.5K
every day
  • ☕ Buys 1K $5 coffees every day
  • 👨‍💻 Pays for 11 senior engineer salaries per year
  • 🚗 Earns enough for 47 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 79 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Total Installs
44.3M
Reported: 10,000,000+
Active Users (MAU est.)
1.5M
3.4% of installs · default benchmark · cumulative-install decay × 0.3
Rating
4.27 ★
345K reviews
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)
IAP: $0.49 - $129.99 per item

Rating Distribution

5★
1.3M
4★
452K
3★
144K
2★
61K
1★
160K

Compare Golf Clash - Golfing Simulator or explore similar apps

Sports · Google Play · pick a head-to-head or jump to a leaderboard.

Frequently Asked About Golf Clash - Golfing Simulator

How much money does Golf Clash - Golfing Simulator make on Google Play?
Golf Clash - Golfing Simulator has an estimated Play Store revenue of $164.3K per month (~$1.97M per year, $5.5K per day) with a likely range of $90.4K to $238.3K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Golf Clash - Golfing Simulator get?
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Golf Clash - Golfing Simulator reports 10,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 44.3M total downloads and 1.5M monthly active users on Android.
Is Golf Clash - Golfing Simulator a top grossing Android app and what is its Play Store rank?
Golf Clash - Golfing Simulator is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Golf Clash - Golfing Simulator Play Store revenue estimated?
Rev.now estimates Golf Clash - Golfing Simulator Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.49 - $129.99 per item), ad monetization (eCPM × impressions × MAU) and the Sports category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Golf Clash - Golfing Simulator offer on Android?
Golf Clash - Golfing Simulator offers in-app purchases ($0.49 - $129.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Golf Clash - Golfing Simulator Play Store revenue with another Android app?
Yes. Use the free compare tool to compare Golf Clash - Golfing Simulator side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Golf Clash - Golfing Simulator?
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Golf Clash - Golfing Simulator. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.