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Loopit - Make Playables icon

Loopit - Make Playables Play Store Revenue Estimate

SeedLeap Intelligent Technology Co., Ltd. · Entertainment

Turn ideas into play. Loopit lets you make playable mini-apps from simple ideas. No setup. No coding. Just fun. Create interactive experiences that people don’t just watch - they play, touch, and remix. What you can create From quick jokes…

Google Play ★ 4.0 Free 🔨 Clone 60
REV.NOW
Loopit - Make Playables icon
Loopit - Make Playables earns about
$0/month
range $0 – $0 · $0/year
Live data · refreshed every hour
Per Day
$0
$0 – $0
Per Week
$0
$0 – $0
Per Month
$0
$0 – $0
Per Year
$0
$0 – $0
Lifetime
$0
$0 – $0
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Loopit - Make Playables

Auto-generated from this app's real revenue ($0/month · $0/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Loopit - Make Playables is free with ads. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Entertainment
  • Smart : Entertainment Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Loopit - Make Playables for 30 days - here's what I'd do differently"
  • "Why Loopit - Make Playables costs $9.99/mo when ours costs $5.99"
  • "The entertainment app Loopit - Make Playables won't tell you these 3 things"

Monetization

No App Store revenue (monetizes off-store)
Revenue mix (estimated)
  • Ads / branded ~100%
Paying users (est.)
~$1.10 ARPU
Per-MAU revenue from category benchmark ($0.20–$2.00/mo)
In-App Purchases
No in-app purchases
Free app, likely ad-supported.

App Details

Pulled from Google Play
Current Version
1.2.45
Released
Dec 11, 2025
Last Updated
May 8, 2026
Required OS
7.0
Content Rating
Everyone
Category
Entertainment
Price
Free
Currency
USD
Developer
SeedLeap Intelligent Technology Co., Ltd.

What's new in v1.2.45

Bug fixes. More fun popping

Fun Numbers - share these

$0
every second
$0
every minute
$0
every hour
$0
every day

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Total Installs
2.6M
Reported: 1,000,000+
Active Users (MAU est.)
356K
13.8% of installs · ENTERTAINMENT category benchmark · cumulative-install decay × 0.5
Rating
4.04 ★
1K reviews
Monetization
No App Store revenue (monetizes off-store)

Rating Distribution

5★
9K
4★
969
3★
494
2★
189
1★
3K

Compare Loopit - Make Playables or explore similar apps

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Frequently Asked About Loopit - Make Playables

How much money does Loopit - Make Playables make on Google Play?
Loopit - Make Playables has an estimated Play Store revenue of $0 per month (~$0 per year, $0 per day) with a likely range of $0 to $0. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Loopit - Make Playables get?
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Loopit - Make Playables reports 1,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 2.6M total downloads and 356K monthly active users on Android.
Is Loopit - Make Playables a top grossing Android app and what is its Play Store rank?
Loopit - Make Playables is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Loopit - Make Playables Play Store revenue estimated?
Rev.now estimates Loopit - Make Playables Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges (shown on the Play listing when available), ad monetization (eCPM × impressions × MAU) and the Entertainment category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Loopit - Make Playables offer on Android?
Loopit - Make Playables currently shows no in-app purchases or subscription pricing on the public Google Play listing. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Loopit - Make Playables Play Store revenue with another Android app?
Yes. Use the free compare tool to compare Loopit - Make Playables side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Loopit - Make Playables?
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Loopit - Make Playables. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.