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Obey Me! Anime Otome Sim Game earns about
$78.0K/month
range $42.9K – $113.2K · $936.4K/year
Live data · refreshed every hour
Per Day
$2.6K
$1.4K – $3.8K
Per Week
$18.2K
$10.0K – $26.4K
Per Month
$78.0K
$42.9K – $113.2K
Per Year
$936.4K
$515.0K – $1.36M
Lifetime
$2.34M
$1.29M – $3.39M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Obey Me! Anime Otome Sim Game
Auto-generated from this app's real revenue ($78.0K/month · $936.4K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
46/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- subscription paywall (~$8.90/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- last updated 7 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Obey Me! Anime Otome Sim Game is at $8.90/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered Role PlayingSmart : Role Playing Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Obey Me! Anime Otome Sim Game for 30 days - here's what I'd do differently"
- "Why Obey Me! Anime Otome Sim Game costs $8.90/mo when ours costs $5.34"
- "The role playing app Obey Me! Anime Otome Sim Game won't tell you these 3 things"
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
7.3M installs · 9.9% active · 0.9% pay
In-App Purchases
- Sub Subscription tier $0.99/month
- Sub Subscription tier $79.99/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 8.2.4
- Released
- Dec 11, 2019
- Last Updated
- Oct 14, 2025
- Required OS
- 7.0
- Content Rating
- Teen
- Category
- Role Playing
- Price
- Free
- Currency
- USD
- Developer
- NTT SOLMARE CORPORATION
What's new in v8.2.4
[Upgrade Description for version 8.2.4]
・Addressed game engine vulnerabilities.
Fun Numbers - share these
$0
every second
$2
every minute
$108
every hour
$2.6K
every day
- ☕ Buys 520 $5 coffees every day
- 👨💻 Pays for 5 senior engineer salaries per year
- 🚗 Earns enough for 22 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 166 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
7.3M
Reported: 5,000,000+
Active Users (MAU est.)
719K
9.9% of installs · GAME_ROLE_PLAYING (mapped to GAME) category benchmark · cumulative-install decay × 0.5
Rating
4.64 ★
18K reviews
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)
IAP: $0.99 - $79.99 per item
Rating Distribution
5★
152K
4★
20K
3★
7K
2★
3K
1★
6K
Compare Obey Me! Anime Otome Sim Game or explore similar apps
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Popular head-to-head comparisons
Frequently Asked About Obey Me! Anime Otome Sim Game
How much money does Obey Me! Anime Otome Sim Game make on Google Play? ⌄
Obey Me! Anime Otome Sim Game has an estimated Play Store revenue of $78.0K per month (~$936.4K per year, $2.6K per day) with a likely range of $42.9K to $113.2K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Obey Me! Anime Otome Sim Game get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Obey Me! Anime Otome Sim Game reports 5,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 7.3M total downloads and 719K monthly active users on Android.
Is Obey Me! Anime Otome Sim Game a top grossing Android app and what is its Play Store rank? ⌄
Obey Me! Anime Otome Sim Game is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Obey Me! Anime Otome Sim Game Play Store revenue estimated? ⌄
Rev.now estimates Obey Me! Anime Otome Sim Game Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.99 - $79.99 per item), ad monetization (eCPM × impressions × MAU) and the Role Playing category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Obey Me! Anime Otome Sim Game offer on Android? ⌄
Obey Me! Anime Otome Sim Game offers in-app purchases ($0.99 - $79.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Obey Me! Anime Otome Sim Game Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare Obey Me! Anime Otome Sim Game side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Obey Me! Anime Otome Sim Game? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Obey Me! Anime Otome Sim Game. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.