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REV.NOW
Simply Draw: Learn to Draw earns about
$143.3K/month
range $78.8K – $207.8K · $1.72M/year
Live data · refreshed every hour
Per Day
$4.8K
$2.6K – $6.9K
Per Week
$33.4K
$18.4K – $48.5K
Per Month
$143.3K
$78.8K – $207.8K
Per Year
$1.72M
$946.0K – $2.49M
Lifetime
$4.30M
$2.37M – $6.24M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Simply Draw: Learn to Draw
Auto-generated from this app's real revenue ($143.3K/month · $1.72M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
44/100
Opportunity
65/100
Cloneability
$1
Revenue / install
✓ Features to copy
- subscription paywall (~$36.73/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $36.73/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Simply Draw: Learn to Draw charges ~$36.73/mo. Competitive entry: $22.04/mo or annual at $132/year (50% off annual is the standard hook).
🔡 App Store title ideas
Pro: AI-Powered EducationSmart : Education Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Simply Draw: Learn to Draw for 30 days - here's what I'd do differently"
- "Why Simply Draw: Learn to Draw costs $36.73/mo when ours costs $22.04"
- "The education app Simply Draw: Learn to Draw won't tell you these 3 things"
Monetization
Subscription (~$36.73/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
4.9M installs · 5.9% active · 1.0% pay
In-App Purchases
- Sub Subscription tier $14.99/month
- Sub Subscription tier $89.99/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 1.6.4
- Released
- Oct 30, 2025
- Last Updated
- May 7, 2026
- Required OS
- 11
- Content Rating
- Everyone
- Category
- Education
- Price
- Free
- Currency
- USD
- Developer
- Simply Ltd
What's new in v1.6.4
Just like a sketch, our app needed some refining. We've erased the bugs and drawn a smoother experience for you.
Fun Numbers - share these
$0
every second
$3
every minute
$199
every hour
$4.8K
every day
- ☕ Buys 956 $5 coffees every day
- 👨💻 Pays for 10 senior engineer salaries per year
- 🚗 Earns enough for 41 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 90 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
4.9M
Reported: 1,000,000+
Active Users (MAU est.)
290K
5.9% of installs · default benchmark · cumulative-install decay × 0.5
Rating
4.63 ★
3K reviews
Monetization
Subscription (~$36.73/mo)
IAP: $14.99 - $89.99 per item
Rating Distribution
5★
107K
4★
3K
3★
2K
2★
2K
1★
8K
Compare Simply Draw: Learn to Draw or explore similar apps
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Popular head-to-head comparisons
Frequently Asked About Simply Draw: Learn to Draw
How much money does Simply Draw: Learn to Draw make on Google Play? ⌄
Simply Draw: Learn to Draw has an estimated Play Store revenue of $143.3K per month (~$1.72M per year, $4.8K per day) with a likely range of $78.8K to $207.8K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Simply Draw: Learn to Draw get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Simply Draw: Learn to Draw reports 1,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 4.9M total downloads and 290K monthly active users on Android.
Is Simply Draw: Learn to Draw a top grossing Android app and what is its Play Store rank? ⌄
Simply Draw: Learn to Draw is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Simply Draw: Learn to Draw Play Store revenue estimated? ⌄
Rev.now estimates Simply Draw: Learn to Draw Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($14.99 - $89.99 per item), ad monetization (eCPM × impressions × MAU) and the Education category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Simply Draw: Learn to Draw offer on Android? ⌄
Simply Draw: Learn to Draw offers in-app purchases ($14.99 - $89.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Simply Draw: Learn to Draw Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare Simply Draw: Learn to Draw side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Simply Draw: Learn to Draw? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Simply Draw: Learn to Draw. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.