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SLAM: The Speed Card Game earns about
$8/month
range $2 – $20 · $96/year
Live data · refreshed every hour
Per Day
$0
$0 – $1
Per Week
$2
$1 – $5
Per Month
$8
$2 – $20
Per Year
$96
$29 – $241
Lifetime
$241
$72 – $602
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for SLAM: The Speed Card Game
Auto-generated from this app's real revenue ($8/month · $96/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- last updated 20 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
SLAM: The Speed Card Game is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered CardSmart : Card Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried SLAM: The Speed Card Game for 30 days - here's what I'd do differently"
- "Why SLAM: The Speed Card Game costs $9.99/mo when ours costs $5.99"
- "The card app SLAM: The Speed Card Game won't tell you these 3 things"
Monetization
Free casual game · ad-supported (~$0.04/MAU)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.50/mo)
In-App Purchases
$0.99 per item
Range reported by Google Play.
App Details
Pulled from Google Play- Current Version
- 2.5.1
- Released
- May 2, 2016
- Last Updated
- Sep 20, 2024
- Required OS
- 5.1
- Content Rating
- Everyone
- Category
- Card
- Price
- Free
- Currency
- USD
- Developer
- Falling Death Games
What's new in v2.5.1
Updated to the latest standards to keep the fun going!
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$0
every day
- ⏱️ Earns the price of a coffee in 1,615,060 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
5K
Reported: 1,000+
Active Users (MAU est.)
444.384
9.6% of installs · default benchmark
Rating
4.13 ★
11 reviews
Monetization
Free casual game · ad-supported (~$0.04/MAU)
IAP: $0.99 per item
Rating Distribution
5★
25
4★
5
3★
1
2★
1
1★
4
Compare SLAM: The Speed Card Game or explore similar apps
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Frequently Asked About SLAM: The Speed Card Game
How much money does SLAM: The Speed Card Game make on Google Play? ⌄
SLAM: The Speed Card Game has an estimated Play Store revenue of $8 per month (~$96 per year, $0 per day) with a likely range of $2 to $20. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does SLAM: The Speed Card Game get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). SLAM: The Speed Card Game reports 1,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 5K total downloads and 444 monthly active users on Android.
Is SLAM: The Speed Card Game a top grossing Android app and what is its Play Store rank? ⌄
SLAM: The Speed Card Game is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is SLAM: The Speed Card Game Play Store revenue estimated? ⌄
Rev.now estimates SLAM: The Speed Card Game Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.99 per item), ad monetization (eCPM × impressions × MAU) and the Card category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does SLAM: The Speed Card Game offer on Android? ⌄
SLAM: The Speed Card Game offers in-app purchases ($0.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare SLAM: The Speed Card Game Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare SLAM: The Speed Card Game side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for SLAM: The Speed Card Game? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for SLAM: The Speed Card Game. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.