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SUPERSTAR SMTOWN icon

SUPERSTAR SMTOWN Play Store Revenue Estimate

Dalcomsoft, Inc. · Music

Global K-POP Rhythm Game The first game of SUPERSTAR Series! 'SUPERSTAR SMTOWN' where you can enjoy the song of SMTOWN artist as a mobile game! Receive various artists and sound sources -Please play the song of SMTOWN artists that are upd…

Google Play ★ 4.3 Free IAP 🎯 Opportunity 36 🔨 Clone 70
REV.NOW
SUPERSTAR SMTOWN icon
SUPERSTAR SMTOWN earns about
$16.9K/month
range $9.3K – $24.5K · $203.1K/year
Live data · refreshed every hour
Per Day
$564
$310 – $818
Per Week
$4.0K
$2.2K – $5.7K
Per Month
$16.9K
$9.3K – $24.5K
Per Year
$203.1K
$111.7K – $294.5K
Lifetime
$507.8K
$279.3K – $736.3K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for SUPERSTAR SMTOWN

Auto-generated from this app's real revenue ($16.9K/month · $203.1K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

36/100
Opportunity
Marginal - only if you have a real angle
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$9.44/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • subscription is $9.44/mo - undercut by 30-50% to win price-sensitive users

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

SUPERSTAR SMTOWN is at $9.44/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Music
  • Smart : Music Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried SUPERSTAR SMTOWN for 30 days - here's what I'd do differently"
  • "Why SUPERSTAR SMTOWN costs $9.44/mo when ours costs $5.66"
  • "The music app SUPERSTAR SMTOWN won't tell you these 3 things"

Monetization

Free casual game · ad-supported (~$0.04/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
1K
9.7M installs · 9.7% active · 0.1% pay
In-App Purchases
  • Sub Subscription tier $0.99/month
  • Sub Subscription tier $89.99/month
Subscription tiers parsed from store description.

App Details

Pulled from Google Play
Current Version
3.31.4
Released
Aug 14, 2014
Last Updated
Apr 30, 2026
Required OS
7.0
Content Rating
Everyone
Category
Music
Price
Free
Currency
USD
Developer
Dalcomsoft, Inc.

What's new in v3.31.4

Bug fixes and performance improvements.

Fun Numbers - share these

$0
every second
$0
every minute
$24
every hour
$564
every day
  • ☕ Buys 113 $5 coffees every day
  • 👨‍💻 Pays for 1 senior engineer salaries per year
  • 🚗 Earns enough for 5 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 766 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Total Installs
9.7M
Reported: 5,000,000+
Active Users (MAU est.)
941K
9.7% of installs · GAME_MUSIC (mapped to GAME) category benchmark · cumulative-install decay × 0.5
Rating
4.29 ★
3K reviews
Monetization
Free casual game · ad-supported (~$0.04/MAU)
IAP: $0.99 - $89.99 per item

Rating Distribution

5★
174K
4★
29K
3★
15K
2★
12K
1★
20K

Compare SUPERSTAR SMTOWN or explore similar apps

Music · Google Play · pick a head-to-head or jump to a leaderboard.

Frequently Asked About SUPERSTAR SMTOWN

How much money does SUPERSTAR SMTOWN make on Google Play?
SUPERSTAR SMTOWN has an estimated Play Store revenue of $16.9K per month (~$203.1K per year, $564 per day) with a likely range of $9.3K to $24.5K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does SUPERSTAR SMTOWN get?
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). SUPERSTAR SMTOWN reports 5,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 9.7M total downloads and 941K monthly active users on Android.
Is SUPERSTAR SMTOWN a top grossing Android app and what is its Play Store rank?
SUPERSTAR SMTOWN is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is SUPERSTAR SMTOWN Play Store revenue estimated?
Rev.now estimates SUPERSTAR SMTOWN Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.99 - $89.99 per item), ad monetization (eCPM × impressions × MAU) and the Music category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does SUPERSTAR SMTOWN offer on Android?
SUPERSTAR SMTOWN offers in-app purchases ($0.99 - $89.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare SUPERSTAR SMTOWN Play Store revenue with another Android app?
Yes. Use the free compare tool to compare SUPERSTAR SMTOWN side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for SUPERSTAR SMTOWN?
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for SUPERSTAR SMTOWN. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.