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38-0 App Store Revenue Estimate

Jasper Sion · Sports

Build your ultimate Premier League XI and see whether they can achieve the impossible: a perfect 38-0 season. Spin for a random club and season, explore the available squad, and select the best player for each position. Combine players fro…

App Store ★ 5.0 USD0.99 IAP 🔨 Clone 70
REV.NOW
38-0 icon
38-0 earns about
$79/month
range $24 – $198 · $950/year
Live data · refreshed every hour
Per Day
$3
$1 – $7
Per Week
$18
$6 – $46
Per Month
$79
$24 – $198
Per Year
$950
$285 – $2.4K
Lifetime
$2.4K
$713 – $5.9K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for 38-0

Auto-generated from this app's real revenue ($79/month · $950/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$1
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

38-0 is paid at USD0.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Sports
  • Smart : Sports Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried 38-0 for 30 days - here's what I'd do differently"
  • "Why 38-0 costs $9.99/mo when ours costs $5.99"
  • "The sports app 38-0 won't tell you these 3 things"

Monetization

Paid app ($0.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.70 ARPU
Per-MAU revenue from category benchmark ($0.40–$3.00/mo)
In-App Purchases 1
  • One-timeest. Daily Challenge $1.99 one-time
1 tier scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
1.1.2
Released
Jun 11, 2026
Last Updated
Jun 16, 2026
File Size
4.4 MB
Required OS
17.0
Content Rating
4+
Category
Sports
Price
USD0.99
Currency
USD
Languages
English
Developer
Jasper Sion

What's new in v1.1.2

• Daily Challenge - same 11 spins for every player worldwide, one attempt per day, with a dedicated daily leaderboard
• Rating prompt now appears after completing a game
• Bug fixes and improvements

Fun Numbers - share these

$0
every second
$0
every minute
$0
every hour
$3
every day
  • ☕ Buys 1 $5 coffees every day
  • ⏱️ Earns the price of a coffee in 163,636 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JulAugSepOctNovDecJanFebMarAprMayJun
Estimated Installs
3K
estimated from 2 ratings · launched 13d ago (recency boost applied)
Active Users (MAU est.)
363
12.1% of installs · default benchmark
Rating
5.00 ★
2 reviews
Monetization
Paid app ($0.99)

Rating Distribution

5★
0
4★
0
3★
0
2★
0
1★
0

Compare 38-0 or explore similar apps

Sports · App Store · pick a head-to-head or jump to a leaderboard.

Frequently Asked About 38-0

How much money does 38-0 make on the App Store?
38-0 has an estimated App Store revenue of $79 per month (~$950 per year, $3 per day) with a likely range of $24 to $198. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does 38-0 get?
Apple does not publish exact App Store download counts. Using public ratings (2 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 3K total iOS downloads for 38-0 - and roughly 363 monthly active users on iPhone and iPad.
Is 38-0 a top grossing iOS app and what is its App Store rank?
38-0 is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how 38-0 compares to other highest-grossing iPhone and iPad apps.
How is 38-0 App Store revenue estimated?
Rev.now estimates 38-0 App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Sports category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does 38-0 offer on iOS?
38-0 offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare 38-0 App Store revenue with another iOS app?
Yes. Use the free compare tool to compare 38-0 side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for 38-0?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for 38-0. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.