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ArtWorkout: Learn How to Draw earns about
$630.4K/month
range $346.7K – $914.0K · $7.56M/year
Live data · refreshed every hour
Per Day
$21.0K
$11.6K – $30.5K
Per Week
$147.1K
$80.9K – $213.3K
Per Month
$630.4K
$346.7K – $914.0K
Per Year
$7.56M
$4.16M – $10.97M
Lifetime
$18.91M
$10.40M – $27.42M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for ArtWorkout: Learn How to Draw
Auto-generated from this app's real revenue ($630.4K/month · $7.56M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
51/100
Opportunity
65/100
Cloneability
$1
Revenue / install
✓ Features to copy
- subscription paywall (~$7.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
ArtWorkout: Learn How to Draw is at $7.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered EducationSmart : Education Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried ArtWorkout: Learn How to Draw for 30 days - here's what I'd do differently"
- "Why ArtWorkout: Learn How to Draw costs $7.99/mo when ours costs $4.79"
- "The education app ArtWorkout: Learn How to Draw won't tell you these 3 things"
Monetization
Subscription (~$7.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
27.8M installs · 8.8% active · 2.3% pay
In-App Purchases 5
- Monthly ArtWorkout PRO Monthly $7.99 /month
- Monthlyest. ArtWorkout PRO 3 months $19.99 /month
- Weekly ArtWorkout PRO Weekly $4.99 /week ~$21.68/mo
- Weekly ArtWorkout PRO Weekly $6.99 /week ~$30.37/mo
- Subscription ArtWorkout PRO Annually5 tiers $29.99 – $69.99 range
5 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.13.11
- Released
- Apr 29, 2021
- Last Updated
- May 4, 2026
- File Size
- 187.5 MB
- Required OS
- 16.0
- Content Rating
- 4+
- Category
- Education
- Price
- Free
- Currency
- USD
- Languages
- Arabic, Danish, English, French, German, Hindi, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Thai, Chinese, Ukrainian
- Developer
- Aleksandr Ulitin
What's new in v1.13.11
- Bug fixes & perfomance improvements.
Fun Numbers - share these
$0
every second
$15
every minute
$876
every hour
$21.0K
every day
- ☕ Buys 4K $5 coffees every day
- 👨💻 Pays for 42 senior engineer salaries per year
- 🚗 Earns enough for 180 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 21 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
27.8M
estimated from 185,071 ratings
Active Users (MAU est.)
2.4M
8.8% of installs · default benchmark · iOS large-install decay × 0.75
Rating
4.59 ★
185K reviews
Monetization
Subscription (~$7.99/mo)
Rating Distribution
5★
150K
4★
15K
3★
9K
2★
4K
1★
8K
Compare ArtWorkout: Learn How to Draw or explore similar apps
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Frequently Asked About ArtWorkout: Learn How to Draw
How much money does ArtWorkout: Learn How to Draw make on the App Store? ⌄
ArtWorkout: Learn How to Draw has an estimated App Store revenue of $630.4K per month (~$7.56M per year, $21.0K per day) with a likely range of $346.7K to $914.0K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does ArtWorkout: Learn How to Draw get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (185K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 27.8M total iOS downloads for ArtWorkout: Learn How to Draw - and roughly 2.4M monthly active users on iPhone and iPad.
Is ArtWorkout: Learn How to Draw a top grossing iOS app and what is its App Store rank? ⌄
ArtWorkout: Learn How to Draw is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how ArtWorkout: Learn How to Draw compares to other highest-grossing iPhone and iPad apps.
How is ArtWorkout: Learn How to Draw App Store revenue estimated? ⌄
Rev.now estimates ArtWorkout: Learn How to Draw App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Education category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does ArtWorkout: Learn How to Draw offer on iOS? ⌄
ArtWorkout: Learn How to Draw offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare ArtWorkout: Learn How to Draw App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare ArtWorkout: Learn How to Draw side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for ArtWorkout: Learn How to Draw? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for ArtWorkout: Learn How to Draw. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.