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Wavelength App Store Revenue Estimate

Palm Court LLC · Games

Hot or cold. Soft or hard. Wizard or…not a wizard? Work together to decide where your clue falls on the spectrum - and win by reading your friends’ minds. “One of the best party games we’ve ever played” -Polygon “The best party game since …

App Store ★ 4.9 Free IAP 🎯 Opportunity 44 🔨 Clone 60
REV.NOW
Wavelength icon
Wavelength earns about
$385.9K/month
range $212.2K – $559.5K · $4.63M/year
Live data · refreshed every hour
Per Day
$12.9K
$7.1K – $18.6K
Per Week
$90.0K
$49.5K – $130.5K
Per Month
$385.9K
$212.2K – $559.5K
Per Year
$4.63M
$2.55M – $6.71M
Lifetime
$11.58M
$6.37M – $16.78M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Wavelength

Auto-generated from this app's real revenue ($385.9K/month · $4.63M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

44/100
Opportunity
Decent target
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Wavelength is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Wavelength for 30 days - here's what I'd do differently"
  • "Why Wavelength costs $9.99/mo when ours costs $5.99"
  • "The games app Wavelength won't tell you these 3 things"

Monetization

Free + one-time IAP (9 tiers)
Revenue mix (estimated)
  • In-app purchases ~62%
  • Ads ~38%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 9
  • One-time Divisive Nonsense Pack $0.99 one-time
  • One-time Chaotic Pack $0.99 one-time
  • One-time Weird Pack $0.99 one-time
  • One-time Lickable Pack $0.99 one-time
  • One-time Culture Pack $0.99 one-time
  • One-time Big Brain Pack $1.99 one-time
  • One-time Latest Bundle $3.99 one-time
  • One-time Big Bundle $4.99 one-time
9 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
1.5.5
Released
Feb 9, 2022
Last Updated
Apr 23, 2026
File Size
133.0 MB
Required OS
12.0
Content Rating
9+
Category
Games
Price
Free
Currency
USD
Languages
English
Developer
Palm Court LLC

What's new in v1.5.5

New features & improvements
- Now translated into nine languages! Chinese (Simplified), French, German, Italian, Japanese, Korean, Portuguese (Brazil), Russian, and Spanish. Contact us if you find issues.
- Added Arabic font support
- Added localization credits
- Spectrums you saw as a guesser are less likely to repeat in future games
- Added two new achievements: ASLEEP and GALAXY BRAIN
- Updated emoji support
- Audio now recovers from interruptions, and music apps like Spotify can play alongside when Music is off
Bug fixes
- Fixed game freezing on certain screens
- Fixed room getting stuck after the host changed mid-round
- Fixed players being unable to leave during clue writing
- Fixed score display flipping due to duplicate round-end events
- Fixed UI becoming unresponsive after backgrounding during a round
- Fixed avatar picker getting stuck when a game started during selection
- Fixed the feedback popup reappearing or dismissing incorrectly
- Fixed duplicate ICONOCLAST awards going to a single player
- Fixed INSCRUTABLE and TRANSPARENT being awarded on rounds that never finished
- Fixed text layout issues in some languages

Fun Numbers - share these

$0
every second
$9
every minute
$536
every hour
$12.9K
every day
  • ☕ Buys 3K $5 coffees every day
  • 👨‍💻 Pays for 26 senior engineer salaries per year
  • 🚗 Earns enough for 110 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 34 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
6.0M
estimated from 54,210 ratings
Active Users (MAU est.)
1.2M
20.2% of installs · GAMES category benchmark
Rating
4.88 ★
54K reviews
Monetization
Free + one-time IAP (9 tiers)

Rating Distribution

5★
49K
4★
4K
3★
671
2★
99
1★
213

Compare Wavelength or explore similar apps

Games · App Store · pick a head-to-head or jump to a leaderboard.

Frequently Asked About Wavelength

How much money does Wavelength make on the App Store?
Wavelength has an estimated App Store revenue of $385.9K per month (~$4.63M per year, $12.9K per day) with a likely range of $212.2K to $559.5K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Wavelength get?
Apple does not publish exact App Store download counts. Using public ratings (54K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 6.0M total iOS downloads for Wavelength - and roughly 1.2M monthly active users on iPhone and iPad.
Is Wavelength a top grossing iOS app and what is its App Store rank?
Wavelength is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Wavelength compares to other highest-grossing iPhone and iPad apps.
How is Wavelength App Store revenue estimated?
Rev.now estimates Wavelength App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Wavelength offer on iOS?
Wavelength offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Wavelength App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Wavelength side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Wavelength?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Wavelength. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.