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DOOM App Store Revenue Estimate

Bethesda · Games

Celebrate DOOM’s 25th anniversary with the re-release of the original DOOM (1993), including the expansion, Thy Flesh Consumed, is now available on iOS devices. First released in 1993, DOOM introduced millions of gamers to the fast-paced,…

App Store ★ 3.8 USD4.99 🎯 Opportunity 55 🔨 Clone 70
REV.NOW
DOOM icon
DOOM earns about
$19.1K/month
range $10.5K – $27.7K · $229.2K/year
Live data · refreshed every hour
Per Day
$637
$350 – $923
Per Week
$4.5K
$2.5K – $6.5K
Per Month
$19.1K
$10.5K – $27.7K
Per Year
$229.2K
$126.0K – $332.3K
Lifetime
$572.9K
$315.1K – $830.8K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for DOOM

Auto-generated from this app's real revenue ($19.1K/month · $229.2K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

55/100
Opportunity
Decent target
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$4
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • ★ rating only 3.8 - read /intelligence/reviews/ios/doom/ to mine the top complaints
  • last updated 70 months ago - ship faster, advertise the freshness

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

DOOM is paid at USD4.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried DOOM for 30 days - here's what I'd do differently"
  • "Why DOOM costs $9.99/mo when ours costs $5.99"
  • "The games app DOOM won't tell you these 3 things"

Monetization

Paid app ($4.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Paid app: $4.99

App Details

Pulled from the App Store
Current Version
2.9.6
Released
Oct 31, 2009
Last Updated
Sep 14, 2020
File Size
379.0 MB
Required OS
13.0
Content Rating
17+
Category
Games
Price
USD4.99
Currency
USD
Languages
English
Developer
Bethesda

What's new in v2.9.6

With all new touch controls, controller support, and 16:9 rendering, our new update for DOOM & DOOM II on all platforms is our biggest one yet! We have also improved performance, and now support 120hz devices, which can be enabled in Video Options.

Fun Numbers - share these

$0
every second
$0
every minute
$27
every hour
$637
every day
  • ☕ Buys 127 $5 coffees every day
  • 👨‍💻 Pays for 1 senior engineer salaries per year
  • 🚗 Earns enough for 5 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 679 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JulAugSepOctNovDecJanFebMarAprMayJun
Estimated Installs
144K
estimated from 1,794 ratings
Active Users (MAU est.)
17K
12.1% of installs · GAMES category benchmark
Rating
3.80 ★
2K reviews
Monetization
Paid app ($4.99)

Rating Distribution

5★
1K
4★
181
3★
142
2★
111
1★
340

Compare DOOM or explore similar apps

Games · App Store · pick a head-to-head or jump to a leaderboard.

Frequently Asked About DOOM

How much money does DOOM make on the App Store?
DOOM has an estimated App Store revenue of $19.1K per month (~$229.2K per year, $637 per day) with a likely range of $10.5K to $27.7K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does DOOM get?
Apple does not publish exact App Store download counts. Using public ratings (2K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 144K total iOS downloads for DOOM - and roughly 17K monthly active users on iPhone and iPad.
Is DOOM a top grossing iOS app and what is its App Store rank?
DOOM is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how DOOM compares to other highest-grossing iPhone and iPad apps.
How is DOOM App Store revenue estimated?
Rev.now estimates DOOM App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does DOOM offer on iOS?
DOOM currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare DOOM App Store revenue with another iOS app?
Yes. Use the free compare tool to compare DOOM side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for DOOM?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for DOOM. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.