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Driving School Simulator : EVO earns about
$91.6K/month
range $50.4K – $132.8K · $1.10M/year
Live data · refreshed every hour
Per Day
$3.1K
$1.7K – $4.4K
Per Week
$21.4K
$11.8K – $31.0K
Per Month
$91.6K
$50.4K – $132.8K
Per Year
$1.10M
$604.4K – $1.59M
Lifetime
$2.75M
$1.51M – $3.98M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Driving School Simulator : EVO
Auto-generated from this app's real revenue ($91.6K/month · $1.10M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
36/100
Opportunity
30/100
Cloneability
$1
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Driving School Simulator : EVO is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Driving School Simulator : EVO for 30 days - here's what I'd do differently"
- "Why Driving School Simulator : EVO costs $9.99/mo when ours costs $5.99"
- "The games app Driving School Simulator : EVO won't tell you these 3 things"
Monetization
Free game · IAP-driven (8 packs, ~$0.30/MAU)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 8
- One-time Get 100 Coins $1.99 one-time
- One-timeest. Remove Ads $1.99 one-time
- One-timeest. Get 50 000 soft currency $1.99 one-time
- One-time Get 250 Coins $2.99 one-time
- One-timeest. Unlock this Hypercar $2.99 one-time
- One-time Get 500 Coins $4.99 one-time
- One-time Get 1500 Coins $7.99 one-time
- One-time Get 3500 Coins $14.99 one-time
8 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 3.9.3
- Released
- Mar 23, 2016
- Last Updated
- May 13, 2026
- File Size
- 2.10 GB
- Required OS
- 15.0
- Content Rating
- 4+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- Alexandru Marusac
What's new in v3.9.3
Hello Drivers, this hotfix brings several fixes:
• Manual Gear not responding in some cases
• Livery colors reset after saving
• Unable to enter MP with certain cars
• Other minor issues
Fun Numbers - share these
$0
every second
$2
every minute
$127
every hour
$3.1K
every day
- ☕ Buys 610 $5 coffees every day
- 👨💻 Pays for 6 senior engineer salaries per year
- 🚗 Earns enough for 26 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 142 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
1.9M
estimated from 17,438 ratings
Active Users (MAU est.)
382K
19.9% of installs · GAMES category benchmark
Rating
4.64 ★
17K reviews
Monetization
Free game · IAP-driven (8 packs, ~$0.30/MAU)
Rating Distribution
5★
14K
4★
1K
3★
625
2★
305
1★
634
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Frequently Asked About Driving School Simulator : EVO
How much money does Driving School Simulator : EVO make on the App Store? ⌄
Driving School Simulator : EVO has an estimated App Store revenue of $91.6K per month (~$1.10M per year, $3.1K per day) with a likely range of $50.4K to $132.8K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Driving School Simulator : EVO get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (17K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 1.9M total iOS downloads for Driving School Simulator : EVO - and roughly 382K monthly active users on iPhone and iPad.
Is Driving School Simulator : EVO a top grossing iOS app and what is its App Store rank? ⌄
Driving School Simulator : EVO is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Driving School Simulator : EVO compares to other highest-grossing iPhone and iPad apps.
How is Driving School Simulator : EVO App Store revenue estimated? ⌄
Rev.now estimates Driving School Simulator : EVO App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Driving School Simulator : EVO offer on iOS? ⌄
Driving School Simulator : EVO offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Driving School Simulator : EVO App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Driving School Simulator : EVO side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Driving School Simulator : EVO? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Driving School Simulator : EVO. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.