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REV.NOW
Hole.io earns about
$21.43M/month
range $11.79M – $31.08M · $257.19M/year
Live data · refreshed every hour
Per Day
$714.4K
$392.9K – $1.04M
Per Week
$5.00M
$2.75M – $7.25M
Per Month
$21.43M
$11.79M – $31.08M
Per Year
$257.19M
$141.46M – $372.93M
Lifetime
$642.98M
$353.64M – $932.32M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Hole.io
Auto-generated from this app's real revenue ($21.43M/month · $257.19M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
59/100
Opportunity
65/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$9.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $9.99/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Hole.io is at $9.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Hole.io for 30 days - here's what I'd do differently"
- "Why Hole.io costs $9.99/mo when ours costs $5.99"
- "The games app Hole.io won't tell you these 3 things"
Monetization
Subscription (~$9.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
335.0M installs · 19.8% active · 2.3% pay
In-App Purchases 9
- Monthlyest. No Ads $9.99 /month
- Weeklyest. Ring of Fire offer $4.99 /week ~$21.68/mo
- Weeklyest. No Half time $4.99 /week ~$21.68/mo
- Weeklyest. Frog Offer $4.99 /week ~$21.68/mo
- One-timeest. Ring of Fire Skin $0.99 one-time
- One-timeest. Swamp Monster Skin $0.99 one-time
- One-timeest. Rainbow Skin $0.99 one-time
- One-time 320 Gems $1.99 one-time
9 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 2.42.9
- Released
- Jun 24, 2018
- Last Updated
- Apr 22, 2026
- File Size
- 717.8 MB
- Required OS
- 15.0
- Content Rating
- 4+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- Arabic, English, French, German, Italian, Japanese, Portuguese, Russian, Chinese, Spanish, Chinese
- Developer
- Voodoo
What's new in v2.42.9
Bug fixes & Technical improvements
Fun Numbers - share these
$8
every second
$496
every minute
$29.8K
every hour
$714.4K
every day
- ☕ Buys 143K $5 coffees every day
- 👨💻 Pays for 1K senior engineer salaries per year
- 🚗 Earns enough for 6K Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 1 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
335.0M
estimated from 1,970,759 ratings
Active Users (MAU est.)
66.3M
19.8% of installs · GAMES category benchmark
Rating
4.59 ★
2.0M reviews
Monetization
Subscription (~$9.99/mo)
Rating Distribution
5★
1.6M
4★
218K
3★
93K
2★
35K
1★
74K
Compare Hole.io or explore similar apps
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Frequently Asked About Hole.io
How much money does Hole.io make on the App Store? ⌄
Hole.io has an estimated App Store revenue of $21.43M per month (~$257.19M per year, $714.4K per day) with a likely range of $11.79M to $31.08M. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Hole.io get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (2.0M reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 335.0M total iOS downloads for Hole.io - and roughly 66.3M monthly active users on iPhone and iPad.
Is Hole.io a top grossing iOS app and what is its App Store rank? ⌄
Hole.io is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Hole.io compares to other highest-grossing iPhone and iPad apps.
How is Hole.io App Store revenue estimated? ⌄
Rev.now estimates Hole.io App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Hole.io offer on iOS? ⌄
Hole.io offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Hole.io App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Hole.io side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Hole.io? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Hole.io. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.