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I am Naughty Feather icon

I am Naughty Feather App Store Revenue Estimate

Alyan Tariq Gujjar · Entertainment

Play as a naughty Feather in an open-world city!

App Store ★ 4.0 Free IAP 🔨 Clone 60
REV.NOW
I am Naughty Feather icon
I am Naughty Feather earns about
$247/month
range $74 – $618 · $3.0K/year
Live data · refreshed every hour
Per Day
$8
$2 – $21
Per Week
$58
$17 – $144
Per Month
$247
$74 – $618
Per Year
$3.0K
$890 – $7.4K
Lifetime
$7.4K
$2.2K – $18.6K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for I am Naughty Feather

Auto-generated from this app's real revenue ($247/month · $3.0K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

I am Naughty Feather is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Entertainment
  • Smart : Entertainment Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried I am Naughty Feather for 30 days - here's what I'd do differently"
  • "Why I am Naughty Feather costs $9.99/mo when ours costs $5.99"
  • "The entertainment app I am Naughty Feather won't tell you these 3 things"

Monetization

Free game · IAP-driven (2 packs, ~$0.30/MAU)
Revenue mix (estimated)
  • In-app purchases ~62%
  • Ads ~38%
Paying users (est.)
~$1.10 ARPU
Per-MAU revenue from category benchmark ($0.20–$2.00/mo)
In-App Purchases 2
  • One-time Mega Pack $14.99 one-time
  • One-timeest. Remove Ads $14.99 one-time
2 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
3.0
Released
Dec 17, 2025
Last Updated
Jun 2, 2026
File Size
341.1 MB
Required OS
15.0
Content Rating
17+
Category
Entertainment
Price
Free
Currency
USD
Languages
English, French, German, Japanese, Korean, Chinese, Spanish, Chinese
Developer
Alyan Tariq Gujjar

What's new in v3.0

Remove bugs .
Improve Gameplay.

Fun Numbers - share these

$0
every second
$0
every minute
$0
every hour
$8
every day
  • ☕ Buys 2 $5 coffees every day
  • ⏱️ Earns the price of a coffee in 52,395 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

AugSepOctNovDecJanFebMarAprMayJunJul
Estimated Installs
4K
estimated from 68 ratings
Active Users (MAU est.)
1K
27.6% of installs · ENTERTAINMENT category benchmark
Rating
4.03 ★
67 reviews
Monetization
Free game · IAP-driven (2 packs, ~$0.30/MAU)

Rating Distribution

5★
44
4★
6
3★
4
2★
5
1★
9

Compare I am Naughty Feather or explore similar apps

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Frequently Asked About I am Naughty Feather

How much money does I am Naughty Feather make on the App Store?
I am Naughty Feather has an estimated App Store revenue of $247 per month (~$3.0K per year, $8 per day) with a likely range of $74 to $618. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does I am Naughty Feather get?
Apple does not publish exact App Store download counts. Using public ratings (67 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 4K total iOS downloads for I am Naughty Feather - and roughly 1K monthly active users on iPhone and iPad.
Is I am Naughty Feather a top grossing iOS app and what is its App Store rank?
I am Naughty Feather is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how I am Naughty Feather compares to other highest-grossing iPhone and iPad apps.
How is I am Naughty Feather App Store revenue estimated?
Rev.now estimates I am Naughty Feather App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Entertainment category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does I am Naughty Feather offer on iOS?
I am Naughty Feather offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare I am Naughty Feather App Store revenue with another iOS app?
Yes. Use the free compare tool to compare I am Naughty Feather side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for I am Naughty Feather?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for I am Naughty Feather. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.