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REV.NOW
Last Asylum: Plague earns about
$196.6K/month
range $59.0K – $491.4K · $2.36M/year
Live data · refreshed every hour
Per Day
$6.6K
$2.0K – $16.4K
Per Week
$45.9K
$13.8K – $114.7K
Per Month
$196.6K
$59.0K – $491.4K
Per Year
$2.36M
$707.7K – $5.90M
Lifetime
$5.90M
$1.77M – $14.74M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Last Asylum: Plague
Auto-generated from this app's real revenue ($196.6K/month · $2.36M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
44/100
Opportunity
75/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$8.33/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Last Asylum: Plague is at $8.33/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Last Asylum: Plague for 30 days - here's what I'd do differently"
- "Why Last Asylum: Plague costs $8.33/mo when ours costs $5.00"
- "The games app Last Asylum: Plague won't tell you these 3 things"
Monetization
Subscription (~$8.33/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
3.6M installs · 20.1% active · 2.3% pay
In-App Purchases 10
- Monthlyest. product_3 $9.99 /month
- Monthlyest. product_5 $19.99 /month
- Monthlyest. product_33 $19.99 /month
- Monthlyest. product_21 $24.99 /month
- Weeklyest. product_11 $2.99 /week ~$12.99/mo
- Weeklyest. product_2 $4.99 /week ~$21.68/mo
- Annualest. product_8 $49.99 /year ~$4.17/mo
- Annualest. product_9 $99.99 /year ~$8.33/mo
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.0.33
- Released
- Feb 11, 2026
- Last Updated
- May 8, 2026
- File Size
- 798.5 MB
- Required OS
- 13.0
- Content Rating
- 12+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- Arabic, Dutch, English, French, German, Indonesian, Italian, Japanese, Korean, Malay, Portuguese, Russian, Chinese, Spanish, Thai, Chinese, Turkish, Vietnamese
- Developer
- WISENESS GAME ONLINE INTERNATIONAL LTD
What's new in v1.0.33
Performance improvements and bug fixes
Fun Numbers - share these
$0
every second
$5
every minute
$273
every hour
$6.6K
every day
- ☕ Buys 1K $5 coffees every day
- 👨💻 Pays for 13 senior engineer salaries per year
- 🚗 Earns enough for 56 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 66 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
3.6M
estimated from 19,407 ratings · launched 86d ago (recency boost applied)
Active Users (MAU est.)
729K
20.1% of installs · GAMES category benchmark
Rating
4.80 ★
19K reviews
Monetization
Subscription (~$8.33/mo)
Rating Distribution
5★
17K
4★
2K
3★
178
2★
79
1★
288
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Frequently Asked About Last Asylum: Plague
How much money does Last Asylum: Plague make on the App Store? ⌄
Last Asylum: Plague has an estimated App Store revenue of $196.6K per month (~$2.36M per year, $6.6K per day) with a likely range of $59.0K to $491.4K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Last Asylum: Plague get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (19K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 3.6M total iOS downloads for Last Asylum: Plague - and roughly 729K monthly active users on iPhone and iPad.
Is Last Asylum: Plague a top grossing iOS app and what is its App Store rank? ⌄
Last Asylum: Plague is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Last Asylum: Plague compares to other highest-grossing iPhone and iPad apps.
How is Last Asylum: Plague App Store revenue estimated? ⌄
Rev.now estimates Last Asylum: Plague App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Last Asylum: Plague offer on iOS? ⌄
Last Asylum: Plague offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Last Asylum: Plague App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Last Asylum: Plague side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Last Asylum: Plague? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Last Asylum: Plague. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.