
Block (Square) - full brand revenue
Block (Square) earns about $24.1B/year across the whole brand.
Most of that money comes from off-store revenue - trading fees, commissions, payment processing, ad sales, hardware, enterprise contracts - not in-app purchases or subscriptions on the App Store / Google Play.
A specific clone-and-improve plan for Legend of Mana
Auto-generated from this app's real revenue ($429/month · $5.1K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
✓ Features to copy
- the proven core flow that drove these download numbers
⚡ Improve / fix
- last updated 56 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Legend of Mana is paid at USD13.99. Consider a free + IAP model - broader install base, similar ARPU.
🔡 App Store title ideas
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📺 TikTok / ad hook angles
- "I tried Legend of Mana for 30 days - here's what I'd do differently"
- "Why Legend of Mana costs $9.99/mo when ours costs $5.99"
- "The games app Legend of Mana won't tell you these 3 things"
Monetization
Paid app ($13.99)- Paid upfront ~100%
App Details
Pulled from the App Store- Current Version
- 1.0.2
- Released
- Dec 7, 2021
- Last Updated
- Dec 8, 2021
- File Size
- 651.9 MB
- Required OS
- 13.6
- Content Rating
- 12+
- Category
- Games
- Price
- USD13.99
- Currency
- USD
- Languages
- English, French, German, Japanese, Korean, Chinese, Spanish, Chinese
- Developer
- SQUARE ENIX
What's new in v1.0.2
bug fix.
Fun Numbers - share these
- ☕ Buys 3 $5 coffees every day
- ⏱️ Earns the price of a coffee in 30,208 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Rating Distribution
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