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REV.NOW
Retro Bowl earns about
$1.86M/month
range $1.02M – $2.70M · $22.31M/year
Live data · refreshed every hour
Per Day
$62.0K
$34.1K – $89.9K
Per Week
$433.8K
$238.6K – $629.0K
Per Month
$1.86M
$1.02M – $2.70M
Per Year
$22.31M
$12.27M – $32.35M
Lifetime
$55.78M
$30.68M – $80.88M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Retro Bowl
Auto-generated from this app's real revenue ($1.86M/month · $22.31M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
55/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Retro Bowl is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Retro Bowl for 30 days - here's what I'd do differently"
- "Why Retro Bowl costs $9.99/mo when ours costs $5.99"
- "The games app Retro Bowl won't tell you these 3 things"
Monetization
Free game · IAP-driven (8 packs, ~$0.30/MAU)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 8
- One-timeest. Unlimited Version $0.99 one-time
- One-time Coaching Credits x 25 $0.99 one-time
- One-time Coaching Credits x 50 $1.99 one-time
- One-time Coaching Credits x 75 $1.99 one-time
- One-time Coaching Credits x 100 $2.99 one-time
- One-time Coaching Credits x 250 $4.99 one-time
- One-time Coaching Credits x 500 $9.99 one-time
- One-time Coaching Credits x 2000 $29.99 one-time
8 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.6.45
- Released
- Jan 17, 2020
- Last Updated
- May 20, 2026
- File Size
- 70.1 MB
- Required OS
- 9
- Content Rating
- 4+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- New Star Games
What's new in v1.6.45
• Winners list updated. (Fix for issues preventing this happening in last update.)
• Fix for Kick Returner selections being lost if players were on the list of expired contracts.
Fun Numbers - share these
$1
every second
$43
every minute
$2.6K
every hour
$62.0K
every day
- ☕ Buys 12K $5 coffees every day
- 👨💻 Pays for 124 senior engineer salaries per year
- 🚗 Earns enough for 531 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 7 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
137.5M
estimated from 916,435 ratings
Active Users (MAU est.)
7.7M
5.6% of installs · GAMES category benchmark · iOS large-install decay × 0.28
Rating
4.81 ★
916K reviews
Monetization
Free game · IAP-driven (8 packs, ~$0.30/MAU)
Rating Distribution
5★
795K
4★
93K
3★
14K
2★
4K
1★
10K
Compare Retro Bowl or explore similar apps
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Frequently Asked About Retro Bowl
How much money does Retro Bowl make on the App Store? ⌄
Retro Bowl has an estimated App Store revenue of $1.86M per month (~$22.31M per year, $62.0K per day) with a likely range of $1.02M to $2.70M. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Retro Bowl get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (916K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 137.5M total iOS downloads for Retro Bowl - and roughly 7.7M monthly active users on iPhone and iPad.
Is Retro Bowl a top grossing iOS app and what is its App Store rank? ⌄
Retro Bowl is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Retro Bowl compares to other highest-grossing iPhone and iPad apps.
How is Retro Bowl App Store revenue estimated? ⌄
Rev.now estimates Retro Bowl App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Retro Bowl offer on iOS? ⌄
Retro Bowl offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Retro Bowl App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Retro Bowl side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Retro Bowl? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Retro Bowl. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.