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REV.NOW
Rolling in Holes earns about
$11.9K/month
range $6.6K – $17.3K · $143.2K/year
Live data · refreshed every hour
Per Day
$398
$219 – $577
Per Week
$2.8K
$1.5K – $4.0K
Per Month
$11.9K
$6.6K – $17.3K
Per Year
$143.2K
$78.8K – $207.7K
Lifetime
$358.1K
$197.0K – $519.3K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Rolling in Holes
Auto-generated from this app's real revenue ($11.9K/month · $143.2K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
26/100
Opportunity
65/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$9.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $9.99/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Rolling in Holes is at $9.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Rolling in Holes for 30 days - here's what I'd do differently"
- "Why Rolling in Holes costs $9.99/mo when ours costs $5.99"
- "The games app Rolling in Holes won't tell you these 3 things"
Monetization
Subscription (~$9.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
187K installs · 19.8% active · 2.3% pay
In-App Purchases 10
- Monthlyest. Rolling Pass $9.99 /month
- Weeklyest. Treasure 1 $2.99 /week ~$12.99/mo
- Weeklyest. Keep Rolling Offer $4.99 /week ~$21.68/mo
- Weeklyest. Treasure 2 $4.99 /week ~$21.68/mo
- One-time Coin Pack 1 $1.99 one-time
- One-time Coin Pack 2 $7.99 one-time
- One-time Small Rolling Pack $9.99 one-time
- One-time Coin Pack 3 $14.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 0.2.9
- Released
- Apr 14, 2025
- Last Updated
- Feb 18, 2026
- File Size
- 329.3 MB
- Required OS
- 13.0
- Content Rating
- 4+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- HOMA GAMES
What's new in v0.2.9
> Performance improvements for a smoother gameplay experience
Fun Numbers - share these
$0
every second
$0
every minute
$17
every hour
$398
every day
- ☕ Buys 80 $5 coffees every day
- 👨💻 Pays for 1 senior engineer salaries per year
- 🚗 Earns enough for 3 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 1,086 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
187K
estimated from 2,336 ratings
Active Users (MAU est.)
37K
19.8% of installs · GAMES category benchmark
Rating
4.57 ★
2K reviews
Monetization
Subscription (~$9.99/mo)
Rating Distribution
5★
2K
4★
277
3★
132
2★
47
1★
82
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Frequently Asked About Rolling in Holes
How much money does Rolling in Holes make on the App Store? ⌄
Rolling in Holes has an estimated App Store revenue of $11.9K per month (~$143.2K per year, $398 per day) with a likely range of $6.6K to $17.3K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Rolling in Holes get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (2K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 187K total iOS downloads for Rolling in Holes - and roughly 37K monthly active users on iPhone and iPad.
Is Rolling in Holes a top grossing iOS app and what is its App Store rank? ⌄
Rolling in Holes is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Rolling in Holes compares to other highest-grossing iPhone and iPad apps.
How is Rolling in Holes App Store revenue estimated? ⌄
Rev.now estimates Rolling in Holes App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Rolling in Holes offer on iOS? ⌄
Rolling in Holes offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Rolling in Holes App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Rolling in Holes side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Rolling in Holes? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Rolling in Holes. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.