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SimCity BuildIt App Store Revenue Estimate

Electronic Arts · Games

Includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items. Welcome, Mayor, to the city builder and simulator! Be the hero of your very o…

App Store ★ 4.1 Free IAP 🎯 Opportunity 54 🔨 Clone 30
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SimCity BuildIt icon
SimCity BuildIt earns about
$493.3K/month
range $271.3K – $715.3K · $5.92M/year
Live data · refreshed every hour
Per Day
$16.4K
$9.0K – $23.8K
Per Week
$115.1K
$63.3K – $166.9K
Per Month
$493.3K
$271.3K – $715.3K
Per Year
$5.92M
$3.26M – $8.58M
Lifetime
$14.80M
$8.14M – $21.46M
Brand revenue ✓ Verified filing

Electronic Arts - full brand revenue

Annual brand revenue (2024)
$7.6B/year
Gaming · SEC 10-K FY2024
App Store / Play Store share
1%
≈ $6M/year of in-app revenue
Off-store revenue (everything else)
$7.6B/year
99% of total brand revenue

Electronic Arts earns about $7.6B/year across the whole brand.

Most of that money comes from off-store revenue - trading fees, commissions, payment processing, ad sales, hardware, enterprise contracts - not in-app purchases or subscriptions on the App Store / Google Play.

App store revenue (in-app purchases, subscriptions, ads, paid downloads) Off-store revenue (trading fees, commissions, web subscriptions, ad sales, enterprise)
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for SimCity BuildIt

Auto-generated from this app's real revenue ($493.3K/month · $5.92M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

54/100
Opportunity
Decent target
30/100
Cloneability
Hard (3-6 months - significant infrastructure or content needed)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$8.99/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

SimCity BuildIt is at $8.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried SimCity BuildIt for 30 days - here's what I'd do differently"
  • "Why SimCity BuildIt costs $8.99/mo when ours costs $5.39"
  • "The games app SimCity BuildIt won't tell you these 3 things"

Monetization

Subscription (~$8.99/mo)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
40K
8.9M installs · 19.1% active · 2.3% pay
In-App Purchases 10
  • Monthlyest. Premium Mayor's Pass + $8.99 /month
  • Monthlyest. Nice Pile of SimCash $19.99 /month
  • Monthlyest. Briefcase of SimCash $34.99 /month
  • Weeklyest. Premium Vu Pass Level I $2.99 /week ~$12.99/mo
  • Weeklyest. Pocketful of SimCash $4.99 /week ~$21.68/mo
  • Weeklyest. Premium Vu Pass Level II $5.99 /week ~$26.03/mo
  • Annualest. Big Sack of SimCash $49.99 /year ~$4.17/mo
  • One-timeest. Small Daily SimCash $0.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
1.77.2
Released
Dec 17, 2014
Last Updated
Apr 28, 2026
File Size
293.0 MB
Required OS
13.0
Content Rating
9+
Category
Games
Price
Free
Currency
USD
Languages
Arabic, Dutch, English, Finnish, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Chinese, Turkish
Developer
Electronic Arts

What's new in v1.77.2

Get ready to hit the stage in our newest Season: K-pop Live - Seoul’s Stardom!
Unlock star-studded buildings, and upgrade the free K-Pop Concert Stage to pave your way to fame! Maintain harmony by collecting traditional buildings from Seoul, including new walls and gates.
Stay tuned also for a big update coming to Trains: Train Deliveries! Earn brand new Train Cars, configure your optimal train to earn more points and rank up with each delivery.
Happy building, Mayors!

Fun Numbers - share these

$0
every second
$11
every minute
$685
every hour
$16.4K
every day
  • ☕ Buys 3K $5 coffees every day
  • 👨‍💻 Pays for 33 senior engineer salaries per year
  • 🚗 Earns enough for 141 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 26 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
8.9M
estimated from 80,698 ratings
Active Users (MAU est.)
1.7M
19.1% of installs · GAMES category benchmark
Rating
4.11 ★
81K reviews
Monetization
Subscription (~$8.99/mo)

Rating Distribution

5★
50K
4★
12K
3★
6K
2★
4K
1★
10K

Compare SimCity BuildIt or explore similar apps

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Frequently Asked About SimCity BuildIt

How much money does SimCity BuildIt make on the App Store?
SimCity BuildIt has an estimated App Store revenue of $493.3K per month (~$5.92M per year, $16.4K per day) with a likely range of $271.3K to $715.3K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does SimCity BuildIt get?
Apple does not publish exact App Store download counts. Using public ratings (81K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 8.9M total iOS downloads for SimCity BuildIt - and roughly 1.7M monthly active users on iPhone and iPad.
Is SimCity BuildIt a top grossing iOS app and what is its App Store rank?
SimCity BuildIt is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how SimCity BuildIt compares to other highest-grossing iPhone and iPad apps.
How is SimCity BuildIt App Store revenue estimated?
Rev.now estimates SimCity BuildIt App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does SimCity BuildIt offer on iOS?
SimCity BuildIt offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare SimCity BuildIt App Store revenue with another iOS app?
Yes. Use the free compare tool to compare SimCity BuildIt side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for SimCity BuildIt?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for SimCity BuildIt. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.