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SLAM: The Speed Card Game earns about
$2/month
range $0 – $4 · $19/year
Live data · refreshed every hour
Per Day
$0
$0 – $0
Per Week
$0
$0 – $1
Per Month
$2
$0 – $4
Per Year
$19
$6 – $48
Lifetime
$48
$14 – $120
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for SLAM: The Speed Card Game
Auto-generated from this app's real revenue ($2/month · $19/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- ★ rating only 3.0 - read /intelligence/reviews/ios/slam-the-speed-card-game/ to mine the top complaints
- last updated 20 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
SLAM: The Speed Card Game is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried SLAM: The Speed Card Game for 30 days - here's what I'd do differently"
- "Why SLAM: The Speed Card Game costs $9.99/mo when ours costs $5.99"
- "The games app SLAM: The Speed Card Game won't tell you these 3 things"
Monetization
Free casual game · ad-supported (~$0.04/MAU)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 1
- One-timeest. Remove all ads $0.99 one-time
1 tier scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 2.5.1
- Released
- May 2, 2016
- Last Updated
- Sep 25, 2024
- File Size
- 34.9 MB
- Required OS
- 12.0.0
- Content Rating
- 4+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- Nathan Kerr
What's new in v2.5.1
Updated all libraries to the latest version to keep the fun going!
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$0
every day
- ⏱️ Earns the price of a coffee in 8,100,000 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
400
estimated from 2 ratings
Active Users (MAU est.)
59.6
14.9% of installs · GAMES category benchmark
Rating
3.00 ★
2 reviews
Monetization
Free casual game · ad-supported (~$0.04/MAU)
Rating Distribution
5★
0
4★
0
3★
0
2★
0
1★
0
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Frequently Asked About SLAM: The Speed Card Game
How much money does SLAM: The Speed Card Game make on the App Store? ⌄
SLAM: The Speed Card Game has an estimated App Store revenue of $2 per month (~$19 per year, $0 per day) with a likely range of $0 to $4. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does SLAM: The Speed Card Game get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (2 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 400 total iOS downloads for SLAM: The Speed Card Game - and roughly 60 monthly active users on iPhone and iPad.
Is SLAM: The Speed Card Game a top grossing iOS app and what is its App Store rank? ⌄
SLAM: The Speed Card Game is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how SLAM: The Speed Card Game compares to other highest-grossing iPhone and iPad apps.
How is SLAM: The Speed Card Game App Store revenue estimated? ⌄
Rev.now estimates SLAM: The Speed Card Game App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does SLAM: The Speed Card Game offer on iOS? ⌄
SLAM: The Speed Card Game offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare SLAM: The Speed Card Game App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare SLAM: The Speed Card Game side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for SLAM: The Speed Card Game? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for SLAM: The Speed Card Game. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.