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Slime Simulator Time :ASMR DIY earns about
$2.4K/month
range $1.3K – $3.5K · $28.5K/year
Live data · refreshed every hour
Per Day
$79
$44 – $115
Per Week
$555
$305 – $805
Per Month
$2.4K
$1.3K – $3.5K
Per Year
$28.5K
$15.7K – $41.4K
Lifetime
$71.4K
$39.3K – $103.5K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Slime Simulator Time :ASMR DIY
Auto-generated from this app's real revenue ($2.4K/month · $28.5K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
47/100
Opportunity
70/100
Cloneability
$1
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- ★ rating only 3.8 - read /intelligence/reviews/ios/slime-simulator-time-asmr-diy/ to mine the top complaints
- last updated 60 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Slime Simulator Time :ASMR DIY is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered LifestyleSmart : Lifestyle Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Slime Simulator Time :ASMR DIY for 30 days - here's what I'd do differently"
- "Why Slime Simulator Time :ASMR DIY costs $9.99/mo when ours costs $5.99"
- "The lifestyle app Slime Simulator Time :ASMR DIY won't tell you these 3 things"
Monetization
Free + one-time IAP (5 tiers)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.20–$1.50/mo)
In-App Purchases 5
- One-time 500 Coins $1.99 one-time
- One-time 1700 Coins $4.99 one-time
- One-time 3700 Coins $8.99 one-time
- One-time 8400 Coins $14.99 one-time
- One-time 32000 Coins $18.99 one-time
5 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.58
- Released
- Dec 7, 2018
- Last Updated
- Jul 25, 2021
- File Size
- 116.0 MB
- Required OS
- 11.0
- Content Rating
- 4+
- Category
- Lifestyle
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- Tap2Fun Limited Partnership
What's new in v1.58
Bug Fixes
Fun Numbers - share these
$0
every second
$0
every minute
$3
every hour
$79
every day
- ☕ Buys 16 $5 coffees every day
- 🚗 Earns enough for 1 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 5,448 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
103K
estimated from 1,290 ratings
Active Users (MAU est.)
7K
7.2% of installs · default benchmark
Rating
3.83 ★
1K reviews
Monetization
Free + one-time IAP (5 tiers)
Rating Distribution
5★
734
4★
143
3★
112
2★
71
1★
232
Compare Slime Simulator Time :ASMR DIY or explore similar apps
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Frequently Asked About Slime Simulator Time :ASMR DIY
How much money does Slime Simulator Time :ASMR DIY make on the App Store? ⌄
Slime Simulator Time :ASMR DIY has an estimated App Store revenue of $2.4K per month (~$28.5K per year, $79 per day) with a likely range of $1.3K to $3.5K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Slime Simulator Time :ASMR DIY get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (1K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 103K total iOS downloads for Slime Simulator Time :ASMR DIY - and roughly 7K monthly active users on iPhone and iPad.
Is Slime Simulator Time :ASMR DIY a top grossing iOS app and what is its App Store rank? ⌄
Slime Simulator Time :ASMR DIY is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Slime Simulator Time :ASMR DIY compares to other highest-grossing iPhone and iPad apps.
How is Slime Simulator Time :ASMR DIY App Store revenue estimated? ⌄
Rev.now estimates Slime Simulator Time :ASMR DIY App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Lifestyle category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Slime Simulator Time :ASMR DIY offer on iOS? ⌄
Slime Simulator Time :ASMR DIY offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Slime Simulator Time :ASMR DIY App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Slime Simulator Time :ASMR DIY side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Slime Simulator Time :ASMR DIY? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Slime Simulator Time :ASMR DIY. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.