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REV.NOW
Driving Zone 2: Car Racing earns about
$150/month
range $82 – $217 · $1.8K/year
Live data · refreshed every hour
Per Day
$5
$3 – $7
Per Week
$35
$19 – $51
Per Month
$150
$82 – $217
Per Year
$1.8K
$987 – $2.6K
Lifetime
$4.5K
$2.5K – $6.5K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Driving Zone 2: Car Racing
Auto-generated from this app's real revenue ($150/month · $1.8K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
70/100
Cloneability
$0
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- last updated 39 months ago - ship faster, advertise the freshness
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Driving Zone 2: Car Racing is paid at USD0.49. Consider a free + IAP model - broader install base, similar ARPU.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Driving Zone 2: Car Racing for 30 days - here's what I'd do differently"
- "Why Driving Zone 2: Car Racing costs $9.99/mo when ours costs $5.99"
- "The games app Driving Zone 2: Car Racing won't tell you these 3 things"
Monetization
Paid app ($0.49)Revenue mix (estimated)
- Paid upfront ~100%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 10
- One-timeest. 20,000 points $0.99 one-time
- One-timeest. 25,000 points $0.99 one-time
- One-timeest. 63,000 points $2.99 one-time
- One-timeest. 100,000 points $2.99 one-time
- One-timeest. 176,000 points $7.99 one-time
- One-timeest. 300,000 points $7.99 one-time
- One-timeest. 225,000 points $9.99 one-time
- One-timeest. 500,000 points $9.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.18
- Released
- Dec 15, 2017
- Last Updated
- Mar 11, 2023
- File Size
- 368.5 MB
- Required OS
- 11.0
- Content Rating
- 12+
- Category
- Games
- Price
- USD0.49
- Currency
- USD
- Languages
- Arabic, English, French, German, Hungarian, Italian, Japanese, Portuguese, Romanian, Russian, Chinese, Spanish, Turkish
- Developer
- Alexander Sivatsky
What's new in v1.18
New graphics features and graphics settings make the game more realistic and beautiful. Improved car physics and new control settings have made driving more intuitive.
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$5
every day
- ☕ Buys 1 $5 coffees every day
- ⏱️ Earns the price of a coffee in 86,623 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
11K
estimated from 229 ratings
Active Users (MAU est.)
1K
12.6% of installs · GAMES category benchmark
Rating
4.31 ★
229 reviews
Monetization
Paid app ($0.49)
Rating Distribution
5★
154
4★
35
3★
14
2★
10
1★
16
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Frequently Asked About Driving Zone 2: Car Racing
How much money does Driving Zone 2: Car Racing make on the App Store? ⌄
Driving Zone 2: Car Racing has an estimated App Store revenue of $150 per month (~$1.8K per year, $5 per day) with a likely range of $82 to $217. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Driving Zone 2: Car Racing get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (229 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 11K total iOS downloads for Driving Zone 2: Car Racing - and roughly 1K monthly active users on iPhone and iPad.
Is Driving Zone 2: Car Racing a top grossing iOS app and what is its App Store rank? ⌄
Driving Zone 2: Car Racing is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Driving Zone 2: Car Racing compares to other highest-grossing iPhone and iPad apps.
How is Driving Zone 2: Car Racing App Store revenue estimated? ⌄
Rev.now estimates Driving Zone 2: Car Racing App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Driving Zone 2: Car Racing offer on iOS? ⌄
Driving Zone 2: Car Racing offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Driving Zone 2: Car Racing App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Driving Zone 2: Car Racing side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Driving Zone 2: Car Racing? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Driving Zone 2: Car Racing. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.