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The Castles of Burgundy icon

The Castles of Burgundy App Store Revenue Estimate

DIGIDICED · Games

The Loire Valley during the 15th Century. As influential princes, the players devote their efforts to careful trading and building in order to lead their estates to prominence. Two dice set out the action options, but the players always mak…

App Store ★ 3.6 USD8.99 IAP 🎯 Opportunity 32 🔨 Clone 45
REV.NOW
The Castles of Burgundy icon
The Castles of Burgundy earns about
$1.7K/month
range $930 – $2.5K · $20.3K/year
Live data · refreshed every hour
Per Day
$56
$31 – $82
Per Week
$394
$217 – $572
Per Month
$1.7K
$930 – $2.5K
Per Year
$20.3K
$11.2K – $29.4K
Lifetime
$50.7K
$27.9K – $73.5K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for The Castles of Burgundy

Auto-generated from this app's real revenue ($1.7K/month · $20.3K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

32/100
Opportunity
Marginal - only if you have a real angle
45/100
Cloneability
Hard (3-6 months - significant infrastructure or content needed)
$7
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • ★ rating only 3.6 - read /intelligence/reviews/ios/the-castles-of-burgundy/ to mine the top complaints

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

The Castles of Burgundy is paid at USD8.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried The Castles of Burgundy for 30 days - here's what I'd do differently"
  • "Why The Castles of Burgundy costs $9.99/mo when ours costs $5.99"
  • "The games app The Castles of Burgundy won't tell you these 3 things"

Monetization

Paid app ($8.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 2
  • One-time Map Pack 1 $2.99 one-time
  • One-time Map Pack 2 $2.99 one-time
2 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
2.3
Released
Mar 3, 2019
Last Updated
Jan 26, 2026
File Size
158.7 MB
Required OS
12.0
Content Rating
4+
Category
Games
Price
USD8.99
Currency
USD
Languages
English, French, German, Italian, Japanese, Korean, Russian, Chinese, Spanish
Developer
DIGIDICED

What's new in v2.3

This version includes...
- additional time options for lobby games
- fixes for achievement triggering
- fixes for notifications
- new shuffle players option

Fun Numbers - share these

$0
every second
$0
every minute
$2
every hour
$56
every day
  • ☕ Buys 11 $5 coffees every day
  • ⏱️ Earns the price of a coffee in 7,668 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

AugSepOctNovDecJanFebMarAprMayJunJul
Estimated Installs
7K
estimated from 141 ratings
Active Users (MAU est.)
1K
18.3% of installs · GAMES category benchmark
Rating
3.55 ★
141 reviews
Monetization
Paid app ($8.99)

Rating Distribution

5★
60
4★
26
3★
15
2★
12
1★
28

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Frequently Asked About The Castles of Burgundy

How much money does The Castles of Burgundy make on the App Store?
The Castles of Burgundy has an estimated App Store revenue of $1.7K per month (~$20.3K per year, $56 per day) with a likely range of $930 to $2.5K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does The Castles of Burgundy get?
Apple does not publish exact App Store download counts. Using public ratings (141 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 7K total iOS downloads for The Castles of Burgundy - and roughly 1K monthly active users on iPhone and iPad.
Is The Castles of Burgundy a top grossing iOS app and what is its App Store rank?
The Castles of Burgundy is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how The Castles of Burgundy compares to other highest-grossing iPhone and iPad apps.
How is The Castles of Burgundy App Store revenue estimated?
Rev.now estimates The Castles of Burgundy App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does The Castles of Burgundy offer on iOS?
The Castles of Burgundy offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare The Castles of Burgundy App Store revenue with another iOS app?
Yes. Use the free compare tool to compare The Castles of Burgundy side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for The Castles of Burgundy?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for The Castles of Burgundy. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.