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The Legend of Neverland icon

The Legend of Neverland App Store Revenue Estimate

SKYWORK AI PTE LTD · Games

Search "longlobal" on Facebook and follow us to get the latest news and exclusive mount. Facebook: https://www.facebook.com/LONGLOBAL Discord: https://discord.gg/tlonglobal In the world of The Legend of Neverland, the fantasy kingdom, Caba…

App Store ★ 4.5 Free IAP 🎯 Opportunity 26 🔨 Clone 70
REV.NOW
The Legend of Neverland icon
The Legend of Neverland earns about
$30.2K/month
range $16.6K – $43.9K · $362.9K/year
Live data · refreshed every hour
Per Day
$1.0K
$554 – $1.5K
Per Week
$7.1K
$3.9K – $10.2K
Per Month
$30.2K
$16.6K – $43.9K
Per Year
$362.9K
$199.6K – $526.2K
Lifetime
$907.3K
$499.0K – $1.32M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for The Legend of Neverland

Auto-generated from this app's real revenue ($30.2K/month · $362.9K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

26/100
Opportunity
Marginal - only if you have a real angle
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$1
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$14.99/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • subscription is $14.99/mo - undercut by 30-50% to win price-sensitive users

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

The Legend of Neverland is at $14.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried The Legend of Neverland for 30 days - here's what I'd do differently"
  • "Why The Legend of Neverland costs $14.99/mo when ours costs $8.99"
  • "The games app The Legend of Neverland won't tell you these 3 things"

Monetization

Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
1K
638K installs · 19.7% active · 1.2% pay
In-App Purchases 10
  • Monthly Monthly Pack II $2.99 /month
  • Monthly Monthly Limited Pack $14.99 /month
  • One-time Optional Pack $0.99 one-time
  • One-time Superb Flower Fairy Sale Pack $0.99 one-time
  • One-time Newbie Pack $0.99 one-time
  • One-time Optional Pack II $1.99 one-time
  • One-time Growth Pack $1.99 one-time
  • One-time Super Discount Pack I $4.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
1.0.62
Released
Sep 6, 2022
Last Updated
Jun 16, 2026
File Size
2.87 GB
Required OS
13.4
Content Rating
12+
Category
Games
Price
Free
Currency
USD
Languages
English, French, German, Italian, Portuguese, Russian, Chinese, Spanish, Chinese, Turkish
Developer
SKYWORK AI PTE LTD

What's new in v1.0.62

New Features
- The brand-new progression system, Blossom Manor, is now available!
1. Manor Details
- This feature unlocks at Lv.154. Adventurers can build rooms in the Manor and invite Flower Fairies to move in to gain attribute bonuses.
- Construction requires available tiles and consumes [Concept Book] items and [Concept Points].
- The Manor can be upgraded. After leveling up, more tiles will be unlocked and the [Concept Points] cap will be increased.
2. Room Details
- Rooms can be upgraded and starred up. Some rooms can increase the number of resident Flower Fairies after reaching higher star levels.
- Once the room is built, Flower Fairies can move in. The higher the total star level of the resident Flower Fairies, the more resident attributes can be activated.
- Building specific rooms can activate Room Bonds.
- Rooms can be demolished at any time, and all consumed materials will be fully returned without loss.
- New levels are now available, allowing Adventurers to experience more content!
1. The level cap has been increased to Lv.280.
2. Added Lv.260 and Lv.270 Equipment and God Bless Equipment, as well as the corresponding Ancient Ruins dungeons.
3. Added new Bosses: Lv.260 Crimson Sakura Ronin and Lv.270 Skeletal Dragon.
4. The Spirit Infusion system cap has been increased to 20.
5. Rewards from other daily game modes have been increased according to the World Level.
- Added a one-tap allocation feature. Adventurers can now allocate points in batches mo

Fun Numbers - share these

$0
every second
$1
every minute
$42
every hour
$1.0K
every day
  • ☕ Buys 202 $5 coffees every day
  • 👨‍💻 Pays for 2 senior engineer salaries per year
  • 🚗 Earns enough for 9 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 429 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

AugSepOctNovDecJanFebMarAprMayJunJul
Estimated Installs
638K
estimated from 7,979 ratings
Active Users (MAU est.)
126K
19.7% of installs · GAMES category benchmark
Rating
4.54 ★
8K reviews
Monetization
Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)

Rating Distribution

5★
6K
4★
994
3★
279
2★
121
1★
440

Compare The Legend of Neverland or explore similar apps

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Frequently Asked About The Legend of Neverland

How much money does The Legend of Neverland make on the App Store?
The Legend of Neverland has an estimated App Store revenue of $30.2K per month (~$362.9K per year, $1.0K per day) with a likely range of $16.6K to $43.9K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does The Legend of Neverland get?
Apple does not publish exact App Store download counts. Using public ratings (8K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 638K total iOS downloads for The Legend of Neverland - and roughly 126K monthly active users on iPhone and iPad.
Is The Legend of Neverland a top grossing iOS app and what is its App Store rank?
The Legend of Neverland is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how The Legend of Neverland compares to other highest-grossing iPhone and iPad apps.
How is The Legend of Neverland App Store revenue estimated?
Rev.now estimates The Legend of Neverland App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does The Legend of Neverland offer on iOS?
The Legend of Neverland offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare The Legend of Neverland App Store revenue with another iOS app?
Yes. Use the free compare tool to compare The Legend of Neverland side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for The Legend of Neverland?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for The Legend of Neverland. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.