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REV.NOW
Think!Think! Games for Kids earns about
$355/month
range $195 – $515 · $4.3K/year
Live data · refreshed every hour
Per Day
$12
$7 – $17
Per Week
$83
$46 – $120
Per Month
$355
$195 – $515
Per Year
$4.3K
$2.3K – $6.2K
Lifetime
$10.7K
$5.9K – $15.5K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Think!Think! Games for Kids
Auto-generated from this app's real revenue ($355/month · $4.3K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
65/100
Cloneability
$1
Revenue / install
✓ Features to copy
- subscription paywall (~$9.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $9.99/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Think!Think! Games for Kids is at $9.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered EducationSmart : Education Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Think!Think! Games for Kids for 30 days - here's what I'd do differently"
- "Why Think!Think! Games for Kids costs $9.99/mo when ours costs $5.99"
- "The education app Think!Think! Games for Kids won't tell you these 3 things"
Monetization
Subscription (~$9.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
10K installs · 11.3% active · 2.4% pay
In-App Purchases 2
- Monthlyest. Premium Plan $9.99 /month
- Weeklyest. Standard Plan $3.99 /week ~$17.34/mo
2 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 4.14.1
- Released
- Mar 12, 2016
- Last Updated
- Jun 3, 2026
- File Size
- 188.1 MB
- Required OS
- 14.0
- Content Rating
- 4+
- Category
- Education
- Price
- Free
- Currency
- USD
- Languages
- KM, English, Japanese, Chinese
- Developer
- Wonderfy Inc.
What's new in v4.14.1
In this update, we have renewed the UI for the Olympico World Cup!
If you have any questions, please use "Contact Us".
Thank you for your continued support!
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$12
every day
- ☕ Buys 2 $5 coffees every day
- ⏱️ Earns the price of a coffee in 36,467 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
10K
estimated from 195 ratings
Active Users (MAU est.)
1K
11.3% of installs · default benchmark
Rating
4.08 ★
195 reviews
Monetization
Subscription (~$9.99/mo)
Rating Distribution
5★
128
4★
21
3★
7
2★
11
1★
28
Compare Think!Think! Games for Kids or explore similar apps
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Frequently Asked About Think!Think! Games for Kids
How much money does Think!Think! Games for Kids make on the App Store? ⌄
Think!Think! Games for Kids has an estimated App Store revenue of $355 per month (~$4.3K per year, $12 per day) with a likely range of $195 to $515. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Think!Think! Games for Kids get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (195 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 10K total iOS downloads for Think!Think! Games for Kids - and roughly 1K monthly active users on iPhone and iPad.
Is Think!Think! Games for Kids a top grossing iOS app and what is its App Store rank? ⌄
Think!Think! Games for Kids is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Think!Think! Games for Kids compares to other highest-grossing iPhone and iPad apps.
How is Think!Think! Games for Kids App Store revenue estimated? ⌄
Rev.now estimates Think!Think! Games for Kids App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Education category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Think!Think! Games for Kids offer on iOS? ⌄
Think!Think! Games for Kids offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Think!Think! Games for Kids App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Think!Think! Games for Kids side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Think!Think! Games for Kids? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Think!Think! Games for Kids. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.