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Tiles Survive! icon

Tiles Survive! App Store Revenue Estimate

FunPlus International AG · Games

Enter the world of "Tiles Survive!" and guide your team of survivors through a harsh wilderness. As the core of your survivor team, explore the wild, gather key resources, and use them wisely to strengthen your shelter. Venture into differe…

App Store ★ 4.7 Free IAP 🎯 Opportunity 44 🔨 Clone 60
REV.NOW
Tiles Survive! icon
Tiles Survive! earns about
$162.6K/month
range $89.4K – $235.7K · $1.95M/year
Live data · refreshed every hour
Per Day
$5.4K
$3.0K – $7.9K
Per Week
$37.9K
$20.9K – $55.0K
Per Month
$162.6K
$89.4K – $235.7K
Per Year
$1.95M
$1.07M – $2.83M
Lifetime
$4.88M
$2.68M – $7.07M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Tiles Survive!

Auto-generated from this app's real revenue ($162.6K/month · $1.95M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

44/100
Opportunity
Decent target
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Tiles Survive! is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Tiles Survive! for 30 days - here's what I'd do differently"
  • "Why Tiles Survive! costs $9.99/mo when ours costs $5.99"
  • "The games app Tiles Survive! won't tell you these 3 things"

Monetization

Free + one-time IAP (10 tiers)
Revenue mix (estimated)
  • In-app purchases ~62%
  • Ads ~38%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 10
  • One-timeest. Special Package3 $0.99 one-time
  • One-timeest. Special Package10 $1.99 one-time
  • One-timeest. Special Package17 $2.99 one-time
  • One-timeest. Special Package11 $4.99 one-time
  • One-timeest. Special Package 25 $6.99 one-time
  • One-timeest. Special Package 26 $8.99 one-time
  • One-timeest. Special Package12 $9.99 one-time
  • One-timeest. Special Package5 $19.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
2.5.100
Released
Jul 3, 2025
Last Updated
Apr 29, 2026
File Size
1.01 GB
Required OS
13.0
Content Rating
12+
Category
Games
Price
Free
Currency
USD
Languages
Arabic, Dutch, English, French, German, Indonesian, Italian, Japanese, Korean, NB, Polish, Portuguese, Russian, Chinese, Spanish, Swedish, Thai, Chinese, Turkish, Vietnamese
Developer
FunPlus International AG

What's new in v2.5.100

[What's New]
- Chosen by hundreds of thousands of Chiefs, this year's premier competition has officially been named Rising Legend. The registration is now open. Update to the latest version to check it out!
Battle Zone groupings will be revealed soon as top contenders prepare for the fight ahead. We look forward to witnessing the road to glory with you!
- Reach a certain Power Plant level to unlock the "Claim All" feature for Intel Post, allowing Chiefs to collect completed Intel rewards with a single tap. Less hassle, smoother battles!
[Optimizations & Fixes]
- Starting at 00:00 UTC on May 6, Chiefs who leave an Alliance must wait at least 48 hours before participating in Oil Clash, Gene Clash, or Copper Clash. Chiefs who leave an Alliance before 00:00 UTC on May 6 will remain under the previous 12-hour rule.
- The VIP Store refresh time has been adjusted from Sunday 00:00 UTC to Monday 00:00 UTC, making it easier to purchase Arena Challenge Tickets and other items after a new Arena season begins.
- Chief Posts Improvements:
1. Added "For You" and "Trending" channels so Chiefs can keep up with the latest community highlights.
2. Chiefs can now upload up to 4 images in a single post to share more memorable moments.
3. Improved interactions for browsing, liking, commenting, and new message notifications.
- Alliance Siege now features a Defense Lineup setup option, allowing Chiefs to customize their defense preset for the event. Any changes to the lineup will automatically

Fun Numbers - share these

$0
every second
$4
every minute
$226
every hour
$5.4K
every day
  • ☕ Buys 1K $5 coffees every day
  • 👨‍💻 Pays for 11 senior engineer salaries per year
  • 🚗 Earns enough for 46 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 80 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
2.5M
estimated from 21,064 ratings
Active Users (MAU est.)
507K
19.9% of installs · GAMES category benchmark
Rating
4.67 ★
21K reviews
Monetization
Free + one-time IAP (10 tiers)

Rating Distribution

5★
18K
4★
2K
3★
173
2★
116
1★
1K

Compare Tiles Survive! or explore similar apps

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Frequently Asked About Tiles Survive!

How much money does Tiles Survive! make on the App Store?
Tiles Survive! has an estimated App Store revenue of $162.6K per month (~$1.95M per year, $5.4K per day) with a likely range of $89.4K to $235.7K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Tiles Survive! get?
Apple does not publish exact App Store download counts. Using public ratings (21K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 2.5M total iOS downloads for Tiles Survive! - and roughly 507K monthly active users on iPhone and iPad.
Is Tiles Survive! a top grossing iOS app and what is its App Store rank?
Tiles Survive! is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Tiles Survive! compares to other highest-grossing iPhone and iPad apps.
How is Tiles Survive! App Store revenue estimated?
Rev.now estimates Tiles Survive! App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Tiles Survive! offer on iOS?
Tiles Survive! offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Tiles Survive! App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Tiles Survive! side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Tiles Survive!?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Tiles Survive!. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.