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REV.NOW
Tuning Club Online: Car Racing earns about
$60.2K/month
range $33.1K – $87.3K · $722.1K/year
Live data · refreshed every hour
Per Day
$2.0K
$1.1K – $2.9K
Per Week
$14.0K
$7.7K – $20.4K
Per Month
$60.2K
$33.1K – $87.3K
Per Year
$722.1K
$397.2K – $1.05M
Lifetime
$1.81M
$992.9K – $2.62M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Tuning Club Online: Car Racing
Auto-generated from this app's real revenue ($60.2K/month · $722.1K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
32/100
Opportunity
0/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$11.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $11.99/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Tuning Club Online: Car Racing is at $11.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Tuning Club Online: Car Racing for 30 days - here's what I'd do differently"
- "Why Tuning Club Online: Car Racing costs $11.99/mo when ours costs $7.19"
- "The games app Tuning Club Online: Car Racing won't tell you these 3 things"
Monetization
Subscription (~$11.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
779K installs · 19.9% active · 2.3% pay
In-App Purchases 10
- Monthlyest. Gold case $11.99 /month
- Monthlyest. Silver box $11.99 /month
- Monthlyest. Special RX7 $11.99 /month
- Monthlyest. Premium Pass $18.99 /month
- Monthlyest. Gold safe $23.99 /month
- Weeklyest. Silver handful $2.99 /week ~$12.99/mo
- Weeklyest. Club Membership $4.99 /week ~$21.68/mo
- Weeklyest. Gold bar $5.99 /week ~$26.03/mo
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 2.7635
- Released
- Mar 23, 2020
- Last Updated
- Apr 20, 2026
- File Size
- 2.49 GB
- Required OS
- 15.0
- Content Rating
- 9+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- Bulgarian, Czech, French, German, Hungarian, Japanese, Korean, Portuguese, Romanian, Russian, Spanish, Thai, Turkish
- Developer
- Two Headed Shark DMCC
What's new in v2.7635
- Bug fixes
Fun Numbers - share these
$0
every second
$1
every minute
$84
every hour
$2.0K
every day
- ☕ Buys 401 $5 coffees every day
- 👨💻 Pays for 4 senior engineer salaries per year
- 🚗 Earns enough for 17 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 215 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
779K
estimated from 9,740 ratings
Active Users (MAU est.)
155K
19.9% of installs · GAMES category benchmark
Rating
4.67 ★
10K reviews
Monetization
Subscription (~$11.99/mo)
Rating Distribution
5★
8K
4★
623
3★
245
2★
114
1★
434
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Frequently Asked About Tuning Club Online: Car Racing
How much money does Tuning Club Online: Car Racing make on the App Store? ⌄
Tuning Club Online: Car Racing has an estimated App Store revenue of $60.2K per month (~$722.1K per year, $2.0K per day) with a likely range of $33.1K to $87.3K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Tuning Club Online: Car Racing get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (10K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 779K total iOS downloads for Tuning Club Online: Car Racing - and roughly 155K monthly active users on iPhone and iPad.
Is Tuning Club Online: Car Racing a top grossing iOS app and what is its App Store rank? ⌄
Tuning Club Online: Car Racing is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Tuning Club Online: Car Racing compares to other highest-grossing iPhone and iPad apps.
How is Tuning Club Online: Car Racing App Store revenue estimated? ⌄
Rev.now estimates Tuning Club Online: Car Racing App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Tuning Club Online: Car Racing offer on iOS? ⌄
Tuning Club Online: Car Racing offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Tuning Club Online: Car Racing App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Tuning Club Online: Car Racing side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Tuning Club Online: Car Racing? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Tuning Club Online: Car Racing. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.