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REV.NOW
War Inc: Rising earns about
$35.9K/month
range $19.7K – $52.0K · $430.3K/year
Live data · refreshed every hour
Per Day
$1.2K
$657 – $1.7K
Per Week
$8.4K
$4.6K – $12.1K
Per Month
$35.9K
$19.7K – $52.0K
Per Year
$430.3K
$236.7K – $623.9K
Lifetime
$1.08M
$591.6K – $1.56M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for War Inc: Rising
Auto-generated from this app's real revenue ($35.9K/month · $430.3K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
22/100
Opportunity
65/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$8.33/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
War Inc: Rising is at $8.33/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried War Inc: Rising for 30 days - here's what I'd do differently"
- "Why War Inc: Rising costs $8.33/mo when ours costs $5.00"
- "The games app War Inc: Rising won't tell you these 3 things"
Monetization
Subscription (~$8.33/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
668K installs · 19.9% active · 2.3% pay
In-App Purchases 10
- Monthly Gem Monthly Card $4.99 /month
- Monthlyest. Battle Pass 2 $14.99 /month
- Weeklyest. Battle Pass $4.99 /week ~$21.68/mo
- Annualest. Eternal Stone 100 $99.99 /year ~$8.33/mo
- One-time Event Bundle 1 $0.99 one-time
- One-time Beginner Bundle $0.99 one-time
- One-time Event Bundle 2 $1.99 one-time
- One-time Event Bundle 5 $4.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 0.9.2
- Released
- Jul 9, 2025
- Last Updated
- May 6, 2026
- File Size
- 849.0 MB
- Required OS
- 13.0
- Content Rating
- 9+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Chinese
- Developer
- Fastone Games
What's new in v0.9.2
1. Added support for custom Clan and personal avatars.
2. Optimized faction info and enemy search logic in the Battlefield mode.
3. Optimized text display for Arabic and other languages, and improved other UI interactions.
Fun Numbers - share these
$0
every second
$1
every minute
$50
every hour
$1.2K
every day
- ☕ Buys 239 $5 coffees every day
- 👨💻 Pays for 2 senior engineer salaries per year
- 🚗 Earns enough for 10 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 361 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
668K
estimated from 7,592 ratings
Active Users (MAU est.)
133K
19.9% of installs · GAMES category benchmark
Rating
4.67 ★
8K reviews
Monetization
Subscription (~$8.33/mo)
Rating Distribution
5★
6K
4★
735
3★
342
2★
78
1★
209
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Frequently Asked About War Inc: Rising
How much money does War Inc: Rising make on the App Store? ⌄
War Inc: Rising has an estimated App Store revenue of $35.9K per month (~$430.3K per year, $1.2K per day) with a likely range of $19.7K to $52.0K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does War Inc: Rising get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (8K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 668K total iOS downloads for War Inc: Rising - and roughly 133K monthly active users on iPhone and iPad.
Is War Inc: Rising a top grossing iOS app and what is its App Store rank? ⌄
War Inc: Rising is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how War Inc: Rising compares to other highest-grossing iPhone and iPad apps.
How is War Inc: Rising App Store revenue estimated? ⌄
Rev.now estimates War Inc: Rising App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does War Inc: Rising offer on iOS? ⌄
War Inc: Rising offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare War Inc: Rising App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare War Inc: Rising side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for War Inc: Rising? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for War Inc: Rising. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.