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Witchcraft! App Store Revenue Estimate

Sofia Cid Gonzalez · Games

Witchcraft! - The Solo Card Game of Strategy & Dark Magic Lead your coven and protect the village in this thrilling solitaire card game where every choice could be your last. THE ULTIMATE WITCHCRAFT SOLITAIRE EXPERIENCE In Witchcraft!, dar…

App Store ★ 4.8 USD2.99 🔨 Clone 70
REV.NOW
Witchcraft! icon
Witchcraft! earns about
$638/month
range $191 – $1.6K · $7.7K/year
Live data · refreshed every hour
Per Day
$21
$6 – $53
Per Week
$149
$45 – $372
Per Month
$638
$191 – $1.6K
Per Year
$7.7K
$2.3K – $19.1K
Lifetime
$19.1K
$5.7K – $47.8K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Witchcraft!

Auto-generated from this app's real revenue ($638/month · $7.7K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Witchcraft! is paid at USD2.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Witchcraft! for 30 days - here's what I'd do differently"
  • "Why Witchcraft! costs $9.99/mo when ours costs $5.99"
  • "The games app Witchcraft! won't tell you these 3 things"

Monetization

Paid app ($2.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Paid app: $2.99

App Details

Pulled from the App Store
Current Version
1.2
Released
Apr 15, 2026
Last Updated
Apr 22, 2026
File Size
269.3 MB
Required OS
13.0
Content Rating
9+
Category
Games
Price
USD2.99
Currency
USD
Languages
English
Developer
Sofia Cid Gonzalez

What's new in v1.2

Fixed German translation errors
Added final statistics page
Manual dismissal for Judgment screen
Adjusted challenge font size
New strategic challenge selection
Fixed Dog UI animation lag
Improved Elisabeth retirement clarity
Performance optimization and telemetry

Fun Numbers - share these

$0
every second
$0
every minute
$1
every hour
$21
every day
  • ☕ Buys 4 $5 coffees every day
  • ⏱️ Earns the price of a coffee in 20,318 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
8K
estimated from 35 ratings · launched 24d ago (recency boost applied)
Active Users (MAU est.)
2K
20.1% of installs · GAMES category benchmark
Rating
4.81 ★
32 reviews
Monetization
Paid app ($2.99)

Rating Distribution

5★
30
4★
4
3★
1
2★
0
1★
0

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Frequently Asked About Witchcraft!

How much money does Witchcraft! make on the App Store?
Witchcraft! has an estimated App Store revenue of $638 per month (~$7.7K per year, $21 per day) with a likely range of $191 to $1.6K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Witchcraft! get?
Apple does not publish exact App Store download counts. Using public ratings (32 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 8K total iOS downloads for Witchcraft! - and roughly 2K monthly active users on iPhone and iPad.
Is Witchcraft! a top grossing iOS app and what is its App Store rank?
Witchcraft! is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Witchcraft! compares to other highest-grossing iPhone and iPad apps.
How is Witchcraft! App Store revenue estimated?
Rev.now estimates Witchcraft! App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Witchcraft! offer on iOS?
Witchcraft! currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Witchcraft! App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Witchcraft! side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Witchcraft!?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Witchcraft!. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.