5 Second Rule - Group Games vs Boomit - Most Likely To

5 Second Rule - Group Games

Boris Mikic
App Store
$6.0K/mo
~$71.9K/yr · 749K installs
VS

Boomit - Most Likely To

SmartID Technologies b.v.
App Store
$848/mo
~$10.2K/yr · 106K installs
Revenue winner 5 Second Rule - Group Games wins +606% vs other
Installs winner 5 Second Rule - Group Games wins +606% vs other
MAU winner 5 Second Rule - Group Games wins +603% vs other
Rating winner Boomit - Most Likely To wins +2% vs other

Why 5 Second Rule - Group Games is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. 5 Second Rule - Group Games earns roughly 7× more per month than Boomit - Most Likely To - $6.0K vs $848.
  2. Premium pricing. 5 Second Rule - Group Games charges $43.41/mo vs Boomit - Most Likely To's $7.99/mo - higher ARPU per converted user.
  3. Bigger install base. 5 Second Rule - Group Games has ~749K lifetime installs vs Boomit - Most Likely To's ~106K - 7.1× the funnel top.

Find more apps with this revenue gap · Full 5 Second Rule - Group Games report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

5 Second Rule - Group Games
vs
Boomit - Most Likely To
Monthly revenue (est.)?
$6.0K
$848
Annual revenue (est.)
$71.9K
$10.2K
Lifetime installs (est.)
749K
106K
Monthly active users (est.)?
149K
21K
App Store rating
4.66★
4.74★
Total ratings
9K
1K
US grossing rank
-
=
-
Cheapest monthly sub
$43.41
$7.99
IAP tiers detected
1 tiers
8 tiers

5 Second Rule - Group Games

Boris Mikic
App Store
Category
Games
Price
Free
Released
Feb 13, 2019
Last updated
Jan 27, 2026
File size
27.7 MB
Content rating
17+
Version
1.5.8
Languages
English, German
View full 5 Second Rule - Group Games report →

Boomit - Most Likely To

SmartID Technologies b.v.
App Store
Category
Games
Price
Free
Released
Aug 17, 2020
Last updated
Jun 23, 2026
File size
91.2 MB
Content rating
17+
Version
2.8.1
Languages
English
View full Boomit - Most Likely To report →

5 Second Rule - Group Games trajectory

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Boomit - Most Likely To trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, 5 Second Rule - Group Games or Boomit - Most Likely To? v
5 Second Rule - Group Games earns about $6.0K per month, while Boomit - Most Likely To earns about $848. That is a 7.1× revenue gap (~$5.1K more per month for 5 Second Rule - Group Games). Annual revenue: 5 Second Rule - Group Games ≈ $71.9K/year, Boomit - Most Likely To ≈ $10.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 5 Second Rule - Group Games or Boomit - Most Likely To? v
5 Second Rule - Group Games leads with about 749K estimated downloads vs 106K for Boomit - Most Likely To - a 7.1× gap. 5 Second Rule - Group Games's App Store downloads are estimated from 9K ratings × the standard 1:75 ratio. Boomit - Most Likely To's App Store downloads are estimated from 1K ratings.
Are 5 Second Rule - Group Games and Boomit - Most Likely To in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 5 Second Rule - Group Games and Boomit - Most Likely To offer? v
5 Second Rule - Group Games: IAP range 1 tiers detected. Boomit - Most Likely To: IAP range 8 tiers detected. 5 Second Rule - Group Games runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Boomit - Most Likely To runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 5 Second Rule - Group Games or Boomit - Most Likely To? v
Boomit - Most Likely To edges ahead with ★ 4.7 vs ★ 4.7 (gap of 0.1 stars). Rating volume: 5 Second Rule - Group Games 9K ratings, Boomit - Most Likely To 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 5 Second Rule - Group Games vs Boomit - Most Likely To revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.0K for 5 Second Rule - Group Games and $848 for Boomit - Most Likely To are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 5 Second Rule - Group Games or Boomit - Most Likely To to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.